Historique des commits

Auteur SHA1 Message Date
  jp9000 a27f2fbb3a Fix potentially uninitialized variable warnings il y a 11 ans
  jp9000 f675c8029f Fix 'unused parameter' warnings on windows il y a 11 ans
  Lioncash 96031f2392 Fix a possible null pointer dereference il y a 11 ans
  BtbN e50201cad1 Move from glLoadGen to GLAD il y a 11 ans
  BtbN 0f9c6e5503 Create sub window for rendering, to avoid visual mismatch issues il y a 11 ans
  jp9000 4f7ab552df Reimplement monitor capture il y a 11 ans
  jp9000 b067440f73 Use bzalloc instead of bmalloc then memset il y a 11 ans
  Zachary Lund cc44c93fbf Fixed missed boolean check il y a 12 ans
  Zachary Lund 74ab96a3ad I removed GLEW, added glLoadGen (renamed to GL here), and added implementations for all platforms. Hopefully this goes better than GLAD did. il y a 12 ans
  Zachary Lund d3dab077cb Another attempt to fix ARB_debug_output, hopefully the last one. il y a 12 ans
  jp9000 bf371437b3 Fixed debug extension check il y a 12 ans
  Zachary Lund 840c1cfd65 I removed GL-specific extension checking to a platform independent file. il y a 12 ans
  jp9000 969a71d716 call NSOpenGLContext 'update' on opengl context on macos when resizing il y a 12 ans
  jp9000 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) il y a 12 ans
  jp9000 e5c99175c5 fixed some build issues on non-windows systems il y a 12 ans
  jp9000 409b011a8e cleaned up main internal data structure design, changed to reference counting for sources to ensure safe destruction of source objects from all parts of the system, added some service-related stuff for testing il y a 12 ans
  jp9000 bb329b9278 avoid using 'default' for enum switches il y a 12 ans
  jp9000 dfa2dc6eab fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory il y a 12 ans
  jp9000 9570f0b8d7 change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information il y a 12 ans
  jp9000 9577ddcf9b fill in the rest of the GL functions. finally il y a 12 ans
  jp9000 e804a9043d fix GL pixel pack and unpack stuff il y a 12 ans
  jp9000 85e2fc6b07 add stage surfaces and texture copying il y a 12 ans
  jp9000 3243bfbaa3 rearrange/cleanup GL texture stuff, and fill out GL cubemap texture functions (still need FBOs) il y a 12 ans
  jp9000 543d2481f1 move around some graphics stuff and put in copyright comments il y a 12 ans
  jp9000 98a74e211a added a 'default' swap chain il y a 12 ans
  jp9000 b3b19d8216 more adjustments/fixes to windows GL initialization code il y a 12 ans
  jp9000 d36b31d58f fix windows opengl initialization il y a 12 ans
  jp9000 3add91aa35 the cleanup code I was going to add isn't necessary in this function, so just make gl_platform_init function return false il y a 12 ans
  jp9000 b97da19828 add GL initialization code for windows (so I can have something to test more easily with) il y a 12 ans