Shaolin
|
acd44b525e
libobs-opengl: Store FBOs per texture instead of per device
|
7 年之前 |
jp9000
|
4583dcbd4d
libobs-opengl: Make update_buffer data param const
|
8 年之前 |
jp9000
|
7b12133af3
Use uint8_t* instead of void* for texture data
|
11 年之前 |
jp9000
|
0e9b13fcf9
Fix style errors (please don't make me do this)
|
11 年之前 |
BtbN
|
97c94b183a
Add copy_texture_region function
|
11 年之前 |
jp9000
|
2dbbffe4a2
Make a number of key optimizations
|
11 年之前 |
jp9000
|
6ffcd5e74e
Implement FBO blit texture copy
|
11 年之前 |
jp9000
|
8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
|
12 年之前 |
jp9000
|
dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
|
12 年之前 |
jp9000
|
9570f0b8d7
change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information
|
12 年之前 |
jp9000
|
e591256922
add FBOs and render target loading
|
12 年之前 |
jp9000
|
3951babc93
add GL index buffers and a few tweaks to the helper functions
|
12 年之前 |
jp9000
|
0a4592a414
finish up GL vertex buffer code
|
12 年之前 |
jp9000
|
85e2fc6b07
add stage surfaces and texture copying
|
12 年之前 |
jp9000
|
f9c2aadf53
remove some more code duplication, fix a string, and remove a potential bug
|
12 年之前 |
jp9000
|
3243bfbaa3
rearrange/cleanup GL texture stuff, and fill out GL cubemap texture functions (still need FBOs)
|
12 年之前 |