Ryan Foster
|
a1fbf1015f
clang-format: Increase column limit from 80 to 120
|
1 yıl önce |
Lain
|
106c7aa61f
Update copyrights/names
|
2 yıl önce |
jp9000
|
8ed8301452
libobs-opengl: Fix border color support on GL textures
|
3 yıl önce |
jpark37
|
9f330050ef
libobs-opengl: OpenGL thread-safety on Mac
|
5 yıl önce |
jpark37
|
2af98bf483
libobs-opengl: Fix Clang warnings
|
6 yıl önce |
jpark37
|
4aaef353d4
libobs-opengl: Fix gl_error_to_str
|
6 yıl önce |
Jim
|
0546d18855
Merge pull request #1934 from kkartaltepe/alpha-linux
|
6 yıl önce |
jpark37
|
b90ce6944f
libobs-opengl: Fix glGetError() infinite loop
|
6 yıl önce |
Kurt Kartaltepe
|
16752c4bb4
libobs-opengl: Add error enum to string function
|
6 yıl önce |
jpark37
|
b8e5cf3a95
libobs-opengl: Empty VAO
|
6 yıl önce |
jp9000
|
f53df7da64
clang-format: Apply formatting
|
6 yıl önce |
Shaolin
|
acd44b525e
libobs-opengl: Store FBOs per texture instead of per device
|
7 yıl önce |
jp9000
|
4583dcbd4d
libobs-opengl: Make update_buffer data param const
|
8 yıl önce |
jp9000
|
7b12133af3
Use uint8_t* instead of void* for texture data
|
11 yıl önce |
jp9000
|
d9d0d87431
libobs-opengl: Fix some code formatting issues
|
11 yıl önce |
BtbN
|
97c94b183a
Add copy_texture_region function
|
11 yıl önce |
jp9000
|
6ffcd5e74e
Implement FBO blit texture copy
|
11 yıl önce |
jp9000
|
8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
|
12 yıl önce |
jp9000
|
dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
|
12 yıl önce |
jp9000
|
9570f0b8d7
change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information
|
12 yıl önce |
Peter SZTANOJEV
|
0301b24ace
modernize header guards to #pragma once
|
12 yıl önce |
jp9000
|
9577ddcf9b
fill in the rest of the GL functions. finally
|
12 yıl önce |
jp9000
|
e591256922
add FBOs and render target loading
|
12 yıl önce |
jp9000
|
83ddb920a1
finish up shader/sampler/texture/buffer loading/unloading/association
|
12 yıl önce |
jp9000
|
3951babc93
add GL index buffers and a few tweaks to the helper functions
|
12 yıl önce |
jp9000
|
0a4592a414
finish up GL vertex buffer code
|
12 yıl önce |
jp9000
|
85e2fc6b07
add stage surfaces and texture copying
|
12 yıl önce |
jp9000
|
c1939de49b
added z-stencil buffers to GL and made a GS_MAX_TEXTURES macro
|
12 yıl önce |
jp9000
|
3243bfbaa3
rearrange/cleanup GL texture stuff, and fill out GL cubemap texture functions (still need FBOs)
|
12 yıl önce |
jp9000
|
5c92f22f0d
moved some stuff around to avoid code duplication and finish up gl 2D texture code
|
12 yıl önce |