jp9000
|
41fad2d1a4
(API Change) Use const params where applicable
|
11 years ago |
jp9000
|
c9df41c1e2
(API Change) Remove pointers from all typedefs
|
11 years ago |
jp9000
|
5780f3f177
(API Change) Improve graphics API consistency
|
11 years ago |
jp9000
|
7b12133af3
Use uint8_t* instead of void* for texture data
|
11 years ago |
jp9000
|
f37c510f10
d3d11: Fix bug creating static vertex buffers
|
11 years ago |
jp9000
|
2838a95066
D3D11: Fix constant position code for good
|
11 years ago |
BtbN
|
97c94b183a
Add copy_texture_region function
|
11 years ago |
jp9000
|
0a86e8fb3f
Add dummy GL texture flag & direct object access
|
11 years ago |
jp9000
|
8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
|
12 years ago |
jp9000
|
e5c99175c5
fixed some build issues on non-windows systems
|
12 years ago |
jp9000
|
bb329b9278
avoid using 'default' for enum switches
|
12 years ago |
jp9000
|
dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
|
12 years ago |
jp9000
|
aeea0eadc9
added shader attributes and added vertex buffer loading
|
12 years ago |
jp9000
|
c1939de49b
added z-stencil buffers to GL and made a GS_MAX_TEXTURES macro
|
12 years ago |
jp9000
|
904725390a
changed all references of the old d3d11 filenames to the new filenames
|
12 years ago |
jp9000
|
47e0700f3f
renamed some files to be a bit more consistent
|
12 years ago |