Commit History

Author SHA1 Message Date
  jp9000 409b011a8e cleaned up main internal data structure design, changed to reference counting for sources to ensure safe destruction of source objects from all parts of the system, added some service-related stuff for testing 12 years ago
  jp9000 db5aca1ab5 fixed some D3D macros 12 years ago
  jp9000 f5e41f441e added initial main program and directshow files, finally have a UI functioning 12 years ago
  jp9000 a43e291577 fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent 12 years ago
  jp9000 18834c6a45 some static analysis cleanup 12 years ago
  jp9000 dfa2dc6eab fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 12 years ago
  jp9000 9570f0b8d7 change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information 12 years ago
  jp9000 9577ddcf9b fill in the rest of the GL functions. finally 12 years ago
  jp9000 83ddb920a1 finish up shader/sampler/texture/buffer loading/unloading/association 12 years ago
  jp9000 c1939de49b added z-stencil buffers to GL and made a GS_MAX_TEXTURES macro 12 years ago
  jp9000 904725390a changed all references of the old d3d11 filenames to the new filenames 12 years ago
  jp9000 47e0700f3f renamed some files to be a bit more consistent 12 years ago