jp9000
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5e2d283b9c
GL/D3D11: Add scissor support
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11 years ago |
Palana
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d19ba7f624
Update current samplers list on shader load
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11 years ago |
Palana
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12f0877ebc
Remove destroyed sampler states from the current samplers list
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11 years ago |
jp9000
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0e9b13fcf9
Fix style errors (please don't make me do this)
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11 years ago |
BtbN
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97c94b183a
Add copy_texture_region function
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11 years ago |
jp9000
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0a86e8fb3f
Add dummy GL texture flag & direct object access
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11 years ago |
jp9000
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fd37d9e9a8
Implement encoder interface (still preliminary)
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11 years ago |
jp9000
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4f7ab552df
Reimplement monitor capture
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11 years ago |
jp9000
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348588254c
Add WASAPI audio capture
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11 years ago |
jp9000
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771eac6015
Be more consistent about log levels
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11 years ago |
jp9000
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2dbbffe4a2
Make a number of key optimizations
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11 years ago |
jp9000
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966b943d5b
Remove majority of warnings
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11 years ago |
jp9000
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6c92cf5841
Implement output, improve video/audio subsystems
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11 years ago |
jp9000
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aead95f5e3
converted project to vs2013, removed 2010 support (ugh)
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12 years ago |
jp9000
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8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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12 years ago |
jp9000
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e5c99175c5
fixed some build issues on non-windows systems
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12 years ago |
jp9000
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409b011a8e
cleaned up main internal data structure design, changed to reference counting for sources to ensure safe destruction of source objects from all parts of the system, added some service-related stuff for testing
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12 years ago |
jp9000
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db5aca1ab5
fixed some D3D macros
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12 years ago |
jp9000
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f5e41f441e
added initial main program and directshow files, finally have a UI functioning
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12 years ago |
jp9000
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a43e291577
fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent
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12 years ago |
jp9000
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18834c6a45
some static analysis cleanup
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12 years ago |
jp9000
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dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
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12 years ago |
jp9000
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9570f0b8d7
change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information
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12 years ago |
jp9000
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9577ddcf9b
fill in the rest of the GL functions. finally
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12 years ago |
jp9000
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83ddb920a1
finish up shader/sampler/texture/buffer loading/unloading/association
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12 years ago |
jp9000
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c1939de49b
added z-stencil buffers to GL and made a GS_MAX_TEXTURES macro
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12 years ago |
jp9000
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904725390a
changed all references of the old d3d11 filenames to the new filenames
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12 years ago |
jp9000
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47e0700f3f
renamed some files to be a bit more consistent
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12 years ago |