PatTheMav
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db895092ed
cmake: Add changes for CMake build framework 3.0
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2 years ago |
Eric Laberge
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dfb9bb74f7
graphics-hook: Avoid conflict between Vulkan and DXGI Present
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3 years ago |
PatTheMav
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49e9d49943
plugins: Update CMakeLists.txt for included plugins
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3 years ago |
kokole
|
dd6dd4e104
win-capture: Fix D3D12 third party overlay capture
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4 years ago |
jpark37
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7439e1c4b8
graphics-hook: More logging to help debugging
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4 years ago |
jpark37
|
23e9d4153e
win-capture: D3D12 swap chain queue usage
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4 years ago |
jpark37
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6393399758
win-capture: Remove game capture scaling
|
5 years ago |
Matthieu Cunzi
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74acbd7ed0
win-capture: Add Vulkan capture
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5 years ago |
jpark37
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39dc64f0f8
win-capture/graphics-hook: Refactor mutex check
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5 years ago |
jp9000
|
3e3521b9e1
win-capture/graphics-hook: Fix OBS detection
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5 years ago |
jp9000
|
ef6a6827f4
win-capture/graphics-hook: Add flog and flog_hr
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5 years ago |
jp9000
|
f53df7da64
clang-format: Apply formatting
|
6 years ago |
jp9000
|
21d70fa207
win-capture: Don't use FindWindow for game capture keepalive
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9 years ago |
jp9000
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3b5a30ce97
win-capture: Capture all D3D12 backbuffers
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9 years ago |
jp9000
|
d19342442f
win-capture: Use window for keepalive check
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9 years ago |
jp9000
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746061fb3a
win-capture: Always use minimal access rights within hook
|
9 years ago |
jp9000
|
0b27b51294
win-capture: Add D3D12 capture support
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9 years ago |
jp9000
|
50c61898d0
win-capture: Fall back to creating d3d contexts if offsets bad
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10 years ago |
jp9000
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13d22645e4
win-capture: Use correct variable for system modules
|
10 years ago |
jp9000
|
372a23de68
win-capture: Use inline define with VC only
|
10 years ago |
jp9000
|
12a000cae5
win-capture: Refactor inline functions
|
10 years ago |
jp9000
|
6b38fa35b0
Use _MSC_VER for MSVC-specific pragmas
|
10 years ago |
martell
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1e056fd7ec
win-capture: deal with a 32bit handle cast errors
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10 years ago |
jp9000
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a5872955f4
win-capture: Add graphics-hook library
|
11 years ago |