jp9000
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dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
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%!s(int64=12) %!d(string=hai) anos |
jp9000
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9570f0b8d7
change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information
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%!s(int64=12) %!d(string=hai) anos |
jp9000
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aeea0eadc9
added shader attributes and added vertex buffer loading
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%!s(int64=12) %!d(string=hai) anos |
jp9000
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fda2ee1147
added initial GL shader code
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%!s(int64=12) %!d(string=hai) anos |
jp9000
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c301c9e1ef
whoops, added mul and saturate GLSL conversion
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%!s(int64=12) %!d(string=hai) anos |
jp9000
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34357f00fb
finish up GLSL conversion stuff and make some minor tweaks to shader parser
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%!s(int64=12) %!d(string=hai) anos |
jp9000
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f9d1a4b9ed
added first GLSL code, moved some graphics functions around, and adjusted some existing shader parser code
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%!s(int64=12) %!d(string=hai) anos |