jp9000
|
dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
|
12 年之前 |
jp9000
|
9570f0b8d7
change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information
|
12 年之前 |
jp9000
|
27a7873066
fix the can_render function and add in view/projection matrix code
|
12 年之前 |
jp9000
|
9577ddcf9b
fill in the rest of the GL functions. finally
|
12 年之前 |
jp9000
|
e591256922
add FBOs and render target loading
|
12 年之前 |
jp9000
|
83ddb920a1
finish up shader/sampler/texture/buffer loading/unloading/association
|
12 年之前 |
jp9000
|
aeea0eadc9
added shader attributes and added vertex buffer loading
|
12 年之前 |
jp9000
|
3951babc93
add GL index buffers and a few tweaks to the helper functions
|
12 年之前 |
jp9000
|
1b3b177583
add initial GL vertex buffer code
|
12 年之前 |
jp9000
|
85e2fc6b07
add stage surfaces and texture copying
|
12 年之前 |
jp9000
|
c1939de49b
added z-stencil buffers to GL and made a GS_MAX_TEXTURES macro
|
12 年之前 |
jp9000
|
fda2ee1147
added initial GL shader code
|
12 年之前 |
jp9000
|
3243bfbaa3
rearrange/cleanup GL texture stuff, and fill out GL cubemap texture functions (still need FBOs)
|
12 年之前 |
jp9000
|
543d2481f1
move around some graphics stuff and put in copyright comments
|
12 年之前 |
jp9000
|
75262e6e0b
update graphics subsystem code to add mipmap support and also add initial GL texture stuff and helper functions
|
12 年之前 |
jp9000
|
98a74e211a
added a 'default' swap chain
|
12 年之前 |
jp9000
|
7002821245
added GL subsystem prototypes
|
12 年之前 |
jp9000
|
a2dce06fa8
add initial opengl files and opengl project
|
12 年之前 |