jp9000
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efaafd7cb4
OpenGL: Fix erroneous handling of BGRX
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11 years ago |
jp9000
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d9d0d87431
libobs-opengl: Fix some code formatting issues
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11 years ago |
BtbN
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e50201cad1
Move from glLoadGen to GLAD
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11 years ago |
jp9000
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bc33b09ba9
Revert OpenGL swizzle change
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11 years ago |
BtbN
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0f9c6e5503
Create sub window for rendering, to avoid visual mismatch issues
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11 years ago |
jp9000
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362e008b87
OpenGL: Use texture swizzle for BGRA/BGR/A8
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11 years ago |
jp9000
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0a86e8fb3f
Add dummy GL texture flag & direct object access
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11 years ago |
jp9000
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2b4e381c3b
Change a reference variable to be volatile long
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11 years ago |
jp9000
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154e0c59e1
Use atomic functions where appropriate
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11 years ago |
jp9000
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30af7dc211
Optimize GL staging surface and fix mac issue
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11 years ago |
jp9000
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966b943d5b
Remove majority of warnings
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11 years ago |
jp9000
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6ffcd5e74e
Implement FBO blit texture copy
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11 years ago |
Zachary Lund
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74ab96a3ad
I removed GLEW, added glLoadGen (renamed to GL here), and added implementations for all platforms. Hopefully this goes better than GLAD did.
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11 years ago |
jp9000
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156009cc0c
Fixed debug GL functions on windows (amend)
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11 years ago |
Zachary Lund
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8073b0ecd4
Fixed APIENTRY quirk with GLEW
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11 years ago |
jp9000
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969a71d716
call NSOpenGLContext 'update' on opengl context on macos when resizing
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11 years ago |
jp9000
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8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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12 years ago |
jp9000
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e5c99175c5
fixed some build issues on non-windows systems
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12 years ago |
jp9000
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72a64b3d41
added VAOs to vertex buffers (might need some future tweaking to check whether buffers are already assigned to specific attributes)
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12 years ago |
Palana
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26397c7782
allow non-static glew include path
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12 years ago |
jp9000
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bb329b9278
avoid using 'default' for enum switches
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12 years ago |
jp9000
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18834c6a45
some static analysis cleanup
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12 years ago |
jp9000
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dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
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12 years ago |
Peter SZTANOJEV
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0301b24ace
modernize header guards to #pragma once
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12 years ago |
jp9000
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9577ddcf9b
fill in the rest of the GL functions. finally
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12 years ago |
jp9000
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e591256922
add FBOs and render target loading
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12 years ago |
jp9000
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83ddb920a1
finish up shader/sampler/texture/buffer loading/unloading/association
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12 years ago |
jp9000
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aeea0eadc9
added shader attributes and added vertex buffer loading
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12 years ago |
jp9000
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3951babc93
add GL index buffers and a few tweaks to the helper functions
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12 years ago |
jp9000
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0a4592a414
finish up GL vertex buffer code
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12 years ago |