jpark37
|
8f6984e345
libobs: Add support for volume textures
|
5 anos atrás |
Kurt Kartaltepe
|
9bc39c7617
libobs-opengl: Fix DUMMY textures left bound
|
6 anos atrás |
Kurt Kartaltepe
|
499e648fff
libobs-opengl: Fix GS_GL_DUMMY textures creation
|
6 anos atrás |
jp9000
|
f53df7da64
clang-format: Apply formatting
|
6 anos atrás |
Shaolin
|
acd44b525e
libobs-opengl: Store FBOs per texture instead of per device
|
7 anos atrás |
jp9000
|
41fad2d1a4
(API Change) Use const params where applicable
|
11 anos atrás |
jp9000
|
c9df41c1e2
(API Change) Remove pointers from all typedefs
|
11 anos atrás |
jp9000
|
5780f3f177
(API Change) Improve graphics API consistency
|
11 anos atrás |
jp9000
|
7b12133af3
Use uint8_t* instead of void* for texture data
|
11 anos atrás |
jp9000
|
b2885480fa
Minor fix to GL texture cleanup
|
11 anos atrás |
jp9000
|
0a86e8fb3f
Add dummy GL texture flag & direct object access
|
11 anos atrás |
jp9000
|
b067440f73
Use bzalloc instead of bmalloc then memset
|
11 anos atrás |
jp9000
|
6c92cf5841
Implement output, improve video/audio subsystems
|
11 anos atrás |
jp9000
|
0781670ba2
add handling of GL_TEXTURE_RECTANGLE target, and add automatic handling if using it as a sprite
|
12 anos atrás |
jp9000
|
8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
|
12 anos atrás |
jp9000
|
a43e291577
fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent
|
12 anos atrás |
jp9000
|
dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
|
12 anos atrás |
jp9000
|
9570f0b8d7
change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information
|
12 anos atrás |
jp9000
|
83ddb920a1
finish up shader/sampler/texture/buffer loading/unloading/association
|
12 anos atrás |
jp9000
|
0a4592a414
finish up GL vertex buffer code
|
12 anos atrás |
jp9000
|
e804a9043d
fix GL pixel pack and unpack stuff
|
12 anos atrás |
jp9000
|
85e2fc6b07
add stage surfaces and texture copying
|
12 anos atrás |
jp9000
|
fecb5578e3
woops, make sure that glDeleteBuffers gets a pointer to the pixel unpack buffer
|
12 anos atrás |
jp9000
|
5a41589015
clean up pixel unpack buffer for dynamic textures, and add some more error handling code for other GL functions
|
12 anos atrás |
jp9000
|
f9c2aadf53
remove some more code duplication, fix a string, and remove a potential bug
|
12 anos atrás |
jp9000
|
3243bfbaa3
rearrange/cleanup GL texture stuff, and fill out GL cubemap texture functions (still need FBOs)
|
12 anos atrás |
jp9000
|
5c92f22f0d
moved some stuff around to avoid code duplication and finish up gl 2D texture code
|
12 anos atrás |
jp9000
|
543d2481f1
move around some graphics stuff and put in copyright comments
|
12 anos atrás |
jp9000
|
75262e6e0b
update graphics subsystem code to add mipmap support and also add initial GL texture stuff and helper functions
|
12 anos atrás |