Commit History

Autor SHA1 Mensaxe Data
  jpark37 8f6984e345 libobs: Add support for volume textures %!s(int64=5) %!d(string=hai) anos
  jp9000 f53df7da64 clang-format: Apply formatting %!s(int64=6) %!d(string=hai) anos
  Shaolin acd44b525e libobs-opengl: Store FBOs per texture instead of per device %!s(int64=7) %!d(string=hai) anos
  jp9000 4583dcbd4d libobs-opengl: Make update_buffer data param const %!s(int64=8) %!d(string=hai) anos
  jp9000 7b12133af3 Use uint8_t* instead of void* for texture data %!s(int64=11) %!d(string=hai) anos
  jp9000 0e9b13fcf9 Fix style errors (please don't make me do this) %!s(int64=11) %!d(string=hai) anos
  BtbN 97c94b183a Add copy_texture_region function %!s(int64=11) %!d(string=hai) anos
  jp9000 2dbbffe4a2 Make a number of key optimizations %!s(int64=11) %!d(string=hai) anos
  jp9000 6ffcd5e74e Implement FBO blit texture copy %!s(int64=11) %!d(string=hai) anos
  jp9000 8298fa4dc7 With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) %!s(int64=12) %!d(string=hai) anos
  jp9000 dfa2dc6eab fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory %!s(int64=12) %!d(string=hai) anos
  jp9000 9570f0b8d7 change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information %!s(int64=12) %!d(string=hai) anos
  jp9000 e591256922 add FBOs and render target loading %!s(int64=12) %!d(string=hai) anos
  jp9000 3951babc93 add GL index buffers and a few tweaks to the helper functions %!s(int64=12) %!d(string=hai) anos
  jp9000 0a4592a414 finish up GL vertex buffer code %!s(int64=12) %!d(string=hai) anos
  jp9000 85e2fc6b07 add stage surfaces and texture copying %!s(int64=12) %!d(string=hai) anos
  jp9000 f9c2aadf53 remove some more code duplication, fix a string, and remove a potential bug %!s(int64=12) %!d(string=hai) anos
  jp9000 3243bfbaa3 rearrange/cleanup GL texture stuff, and fill out GL cubemap texture functions (still need FBOs) %!s(int64=12) %!d(string=hai) anos