jp9000 2f305cb550 win-capture: Use static runtimes for hooks/helpers 9 years ago
..
CMakeLists.txt 2f305cb550 win-capture: Use static runtimes for hooks/helpers 9 years ago
d3d10-capture.cpp 1e056fd7ec win-capture: deal with a 32bit handle cast errors 11 years ago
d3d11-capture.cpp 1e056fd7ec win-capture: deal with a 32bit handle cast errors 11 years ago
d3d12-capture.cpp 0b27b51294 win-capture: Add D3D12 capture support 9 years ago
d3d1x_shaders.hpp a5872955f4 win-capture: Add graphics-hook library 11 years ago
d3d8-capture.cpp 50c61898d0 win-capture: Fall back to creating d3d contexts if offsets bad 10 years ago
d3d9-capture.cpp 6d33f7e091 win-capture: Add trick to ensure game cap. shared tex support 9 years ago
d3d9-patches.hpp 571c3a6859 win-capture: Update D3D9 patches 9 years ago
dxgi-capture.cpp 0b27b51294 win-capture: Add D3D12 capture support 9 years ago
dxgi-helpers.hpp fbf881ecdd win-capture: Fix enum switch warnings 11 years ago
gl-capture.c d7ed0f1976 Revert "win-capture: Track gl "swap" invocations to prevent duplicate work" 9 years ago
gl-decs.h 2591f24594 win-capture: Add game capture fix for darkest dungeon 10 years ago
graphics-hook-config.h.in 0b27b51294 win-capture: Add D3D12 capture support 9 years ago
graphics-hook.c 50c61898d0 win-capture: Fall back to creating d3d contexts if offsets bad 10 years ago
graphics-hook.h 0b27b51294 win-capture: Add D3D12 capture support 9 years ago