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mingw
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f255ae1922
first commit
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hace 12 años |
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CMakeLists.txt
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263f940806
Fix CMakeLists.txt for each project (my fault)
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hace 11 años |
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d3d11-indexbuffer.cpp
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8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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hace 12 años |
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d3d11-samplerstate.cpp
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8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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hace 12 años |
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d3d11-shader.cpp
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caf8ca9ba8
Remove 'shader' param from shader param functions
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hace 11 años |
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d3d11-shaderprocessor.cpp
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e42667d8f4
d3d11: Fix a number of warnings
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hace 11 años |
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d3d11-shaderprocessor.hpp
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8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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hace 12 años |
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d3d11-stagesurf.cpp
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8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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hace 12 años |
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d3d11-subsystem.cpp
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7b12133af3
Use uint8_t* instead of void* for texture data
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hace 11 años |
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d3d11-subsystem.hpp
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7b12133af3
Use uint8_t* instead of void* for texture data
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hace 11 años |
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d3d11-texture2d.cpp
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7b12133af3
Use uint8_t* instead of void* for texture data
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hace 11 años |
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d3d11-vertexbuffer.cpp
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f37c510f10
d3d11: Fix bug creating static vertex buffers
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hace 11 años |
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d3d11-zstencilbuffer.cpp
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8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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hace 12 años |