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- #include <windows.h>
- #include "graphics-hook.h"
- #if COMPILE_D3D12_HOOK
- #include <d3d11on12.h>
- #include <d3d12.h>
- #include <dxgi1_4.h>
- #include "dxgi-helpers.hpp"
- #include "../funchook.h"
- #define MAX_BACKBUFFERS 8
- struct d3d12_data {
- ID3D12Device *device; /* do not release */
- uint32_t base_cx;
- uint32_t base_cy;
- uint32_t cx;
- uint32_t cy;
- DXGI_FORMAT format;
- bool using_shtex;
- bool using_scale;
- bool multisampled;
- bool dxgi_1_4;
- ID3D11Device *device11;
- ID3D11DeviceContext *context11;
- ID3D11On12Device *device11on12;
- union {
- struct {
- struct shtex_data *shtex_info;
- ID3D11Resource *backbuffer11[MAX_BACKBUFFERS];
- UINT backbuffer_count;
- UINT cur_backbuffer;
- ID3D11Texture2D *copy_tex;
- HANDLE handle;
- };
- };
- };
- static struct d3d12_data data = {};
- void d3d12_free(void)
- {
- if (data.copy_tex)
- data.copy_tex->Release();
- for (size_t i = 0; i < data.backbuffer_count; i++) {
- if (data.backbuffer11[i])
- data.backbuffer11[i]->Release();
- }
- if (data.device11)
- data.device11->Release();
- if (data.context11)
- data.context11->Release();
- if (data.device11on12)
- data.device11on12->Release();
- capture_free();
- memset(&data, 0, sizeof(data));
- hlog("----------------- d3d12 capture freed ----------------");
- }
- struct bb_info {
- ID3D12Resource *backbuffer[MAX_BACKBUFFERS];
- UINT count;
- };
- static bool create_d3d12_tex(bb_info &bb)
- {
- D3D11_RESOURCE_FLAGS rf11 = {};
- HRESULT hr;
- if (!bb.count)
- return false;
- data.backbuffer_count = bb.count;
- for (UINT i = 0; i < bb.count; i++) {
- hr = data.device11on12->CreateWrappedResource(
- bb.backbuffer[i],
- &rf11,
- D3D12_RESOURCE_STATE_COPY_SOURCE,
- D3D12_RESOURCE_STATE_PRESENT,
- __uuidof(ID3D11Resource),
- (void**)&data.backbuffer11[i]);
- if (FAILED(hr)) {
- hlog_hr("create_d3d12_tex: failed to create "
- "backbuffer11", hr);
- return false;
- }
- }
- D3D11_TEXTURE2D_DESC desc11 = {};
- desc11.Width = data.cx;
- desc11.Height = data.cy;
- desc11.MipLevels = 1;
- desc11.ArraySize = 1;
- desc11.Format = data.format;
- desc11.SampleDesc.Count = 1;
- desc11.BindFlags = D3D11_BIND_SHADER_RESOURCE;
- desc11.MiscFlags = D3D11_RESOURCE_MISC_SHARED;
- hr = data.device11->CreateTexture2D(&desc11, nullptr, &data.copy_tex);
- if (FAILED(hr)) {
- hlog_hr("create_d3d12_tex: creation of d3d11 copy tex failed",
- hr);
- return false;
- }
- for (UINT i = 0; i < bb.count; i++) {
- data.device11on12->ReleaseWrappedResources(
- &data.backbuffer11[i], 1);
- }
- IDXGIResource *dxgi_res;
- hr = data.copy_tex->QueryInterface(__uuidof(IDXGIResource),
- (void**)&dxgi_res);
- if (FAILED(hr)) {
- hlog_hr("create_d3d12_tex: failed to query "
- "IDXGIResource interface from texture", hr);
- return false;
- }
- hr = dxgi_res->GetSharedHandle(&data.handle);
- dxgi_res->Release();
- if (FAILED(hr)) {
- hlog_hr("create_d3d12_tex: failed to get shared handle", hr);
- return false;
- }
- return true;
- }
- typedef PFN_D3D11ON12_CREATE_DEVICE create_11_on_12_t;
- const static D3D_FEATURE_LEVEL feature_levels[] =
- {
- D3D_FEATURE_LEVEL_11_0,
- D3D_FEATURE_LEVEL_10_1,
- D3D_FEATURE_LEVEL_10_0,
- D3D_FEATURE_LEVEL_9_3,
- };
- static bool d3d12_init_11on12(void)
- {
- static HMODULE d3d11 = nullptr;
- static create_11_on_12_t create_11_on_12 = nullptr;
- static bool initialized_11 = false;
- static bool initialized_func = false;
- HRESULT hr;
- if (!initialized_11 && !d3d11) {
- d3d11 = load_system_library("d3d11.dll");
- if (!d3d11) {
- hlog("d3d12_init_11on12: failed to load d3d11");
- }
- initialized_11 = true;
- }
- if (!d3d11) {
- return false;
- }
- if (!initialized_func && !create_11_on_12) {
- create_11_on_12 = (create_11_on_12_t)GetProcAddress(d3d11,
- "D3D11On12CreateDevice");
- if (!create_11_on_12) {
- hlog("d3d12_init_11on12: Failed to get "
- "D3D11On12CreateDevice address");
- }
- initialized_func = true;
- }
- if (!create_11_on_12) {
- return false;
- }
- hr = create_11_on_12(data.device, 0, nullptr, 0,
- nullptr, 0, 0,
- &data.device11, &data.context11, nullptr);
- if (FAILED(hr)) {
- hlog_hr("d3d12_init_11on12: failed to create 11 device", hr);
- return false;
- }
- data.device11->QueryInterface(__uuidof(ID3D11On12Device),
- (void**)&data.device11on12);
- if (FAILED(hr)) {
- hlog_hr("d3d12_init_11on12: failed to query 11on12 device", hr);
- return false;
- }
- return true;
- }
- static bool d3d12_shtex_init(HWND window, bb_info &bb)
- {
- if (!d3d12_init_11on12()) {
- return false;
- }
- if (!create_d3d12_tex(bb)) {
- return false;
- }
- if (!capture_init_shtex(&data.shtex_info, window,
- data.base_cx, data.base_cy, data.cx, data.cy,
- data.format, false, (uintptr_t)data.handle)) {
- return false;
- }
- hlog("d3d12 shared texture capture successful");
- return true;
- }
- static inline bool d3d12_init_format(IDXGISwapChain *swap, HWND &window,
- bb_info &bb)
- {
- DXGI_SWAP_CHAIN_DESC desc;
- IDXGISwapChain3 *swap3;
- HRESULT hr;
- hr = swap->GetDesc(&desc);
- if (FAILED(hr)) {
- hlog_hr("d3d12_init_format: swap->GetDesc failed", hr);
- return false;
- }
- data.format = fix_dxgi_format(desc.BufferDesc.Format);
- data.multisampled = desc.SampleDesc.Count > 1;
- window = desc.OutputWindow;
- data.base_cx = desc.BufferDesc.Width;
- data.base_cy = desc.BufferDesc.Height;
- hr = swap->QueryInterface(__uuidof(IDXGISwapChain3), (void**)&swap3);
- if (SUCCEEDED(hr)) {
- data.dxgi_1_4 = true;
- hlog("We're DXGI1.4 boys!");
- swap3->Release();
- }
- hlog("Buffer count: %d, swap effect: %d", (int)desc.BufferCount,
- (int)desc.SwapEffect);
- bb.count = desc.SwapEffect == DXGI_SWAP_EFFECT_DISCARD
- ? 1 : desc.BufferCount;
- if (bb.count == 1)
- data.dxgi_1_4 = false;
- if (bb.count > MAX_BACKBUFFERS) {
- hlog("Somehow it's using more than the max backbuffers. "
- "Not sure why anyone would do that.");
- bb.count = 1;
- data.dxgi_1_4 = false;
- }
- for (UINT i = 0; i < bb.count; i++) {
- hr = swap->GetBuffer(i, __uuidof(ID3D12Resource),
- (void**)&bb.backbuffer[i]);
- if (SUCCEEDED(hr)) {
- bb.backbuffer[i]->Release();
- } else {
- return false;
- }
- }
- if (data.using_scale) {
- data.cx = global_hook_info->cx;
- data.cy = global_hook_info->cy;
- } else {
- data.cx = desc.BufferDesc.Width;
- data.cy = desc.BufferDesc.Height;
- }
- return true;
- }
- static void d3d12_init(IDXGISwapChain *swap)
- {
- bool success = true;
- bb_info bb = {};
- HWND window;
- HRESULT hr;
- data.using_scale = global_hook_info->use_scale;
- hr = swap->GetDevice(__uuidof(ID3D12Device), (void**)&data.device);
- if (FAILED(hr)) {
- hlog_hr("d3d12_init: failed to get device from swap", hr);
- return;
- }
- data.device->Release();
- if (!d3d12_init_format(swap, window, bb)) {
- return;
- }
- if (data.using_scale) {
- hlog("d3d12_init: scaling currently unsupported; ignoring");
- }
- if (success) {
- if (global_hook_info->force_shmem) {
- hlog("d3d12_init: shared memory capture currently "
- "unsupported; ignoring");
- }
- success = d3d12_shtex_init(window, bb);
- }
- if (!success)
- d3d12_free();
- }
- static inline void d3d12_copy_texture(ID3D11Resource *dst, ID3D11Resource *src)
- {
- if (data.multisampled) {
- data.context11->ResolveSubresource(dst, 0, src, 0, data.format);
- } else {
- data.context11->CopyResource(dst, src);
- }
- }
- static inline void d3d12_shtex_capture(IDXGISwapChain *swap,
- bool capture_overlay)
- {
- bool dxgi_1_4 = data.dxgi_1_4;
- UINT cur_idx;
- if (dxgi_1_4) {
- IDXGISwapChain3 *swap3 =
- reinterpret_cast<IDXGISwapChain3*>(swap);
- cur_idx = swap3->GetCurrentBackBufferIndex();
- if (!capture_overlay) {
- if (++cur_idx >= data.backbuffer_count)
- cur_idx = 0;
- }
- } else {
- cur_idx = data.cur_backbuffer;
- }
- ID3D11Resource *backbuffer = data.backbuffer11[cur_idx];
- data.device11on12->AcquireWrappedResources(&backbuffer, 1);
- d3d12_copy_texture(data.copy_tex, backbuffer);
- data.device11on12->ReleaseWrappedResources(&backbuffer, 1);
- data.context11->Flush();
- if (!dxgi_1_4) {
- if (++data.cur_backbuffer >= data.backbuffer_count)
- data.cur_backbuffer = 0;
- }
- }
- void d3d12_capture(void *swap_ptr, void*, bool capture_overlay)
- {
- IDXGISwapChain *swap = (IDXGISwapChain*)swap_ptr;
- if (capture_should_stop()) {
- d3d12_free();
- }
- if (capture_should_init()) {
- d3d12_init(swap);
- }
- if (capture_ready()) {
- d3d12_shtex_capture(swap, capture_overlay);
- }
- }
- #endif
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