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CMakeLists.txt
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74042fff96
win-capture: Implement D3D8 game capture support
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10 years ago |
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d3d10-capture.cpp
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1e056fd7ec
win-capture: deal with a 32bit handle cast errors
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10 years ago |
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d3d11-capture.cpp
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1e056fd7ec
win-capture: deal with a 32bit handle cast errors
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10 years ago |
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d3d1x_shaders.hpp
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a5872955f4
win-capture: Add graphics-hook library
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11 years ago |
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d3d8-capture.cpp
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74042fff96
win-capture: Implement D3D8 game capture support
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10 years ago |
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d3d9-capture.cpp
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f8c7df2616
win-capture: Fix bug initializing via d3d9 swap
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10 years ago |
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d3d9-patches.hpp
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a83e74dc1c
Disable SEH for mingw-w64
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10 years ago |
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dxgi-capture.cpp
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104415d5c3
win-capture: Fix hook bug that could cause crashes
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10 years ago |
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dxgi-helpers.hpp
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fbf881ecdd
win-capture: Fix enum switch warnings
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10 years ago |
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gl-capture.c
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ae931b32cf
win-capture: Fix debug function strings
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10 years ago |
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gl-decs.h
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91b33908d9
win-capture: Remove unused static variables
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10 years ago |
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graphics-hook.c
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74042fff96
win-capture: Implement D3D8 game capture support
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10 years ago |
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graphics-hook.h
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372a23de68
win-capture: Use inline define with VC only
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10 years ago |