| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315 | // Licensed to the .NET Foundation under one or more agreements.// The .NET Foundation licenses this file to you under the MIT License.// See the LICENSE file in the project root for more information. using System.Reactive.Disposables;using System.Threading;using System.Threading.Tasks;namespace System.Reactive.Concurrency{    /// <summary>    /// Represents an object that schedules units of work on the Task Parallel Library (TPL) task pool.    /// </summary>    /// <seealso cref="Default">Instance of this type using the default TaskScheduler to schedule work on the TPL task pool.</seealso>    public sealed class TaskPoolScheduler : LocalScheduler, ISchedulerLongRunning, ISchedulerPeriodic    {        private sealed class ScheduledWorkItem<TState> : IDisposable        {            private readonly TState _state;            private readonly TaskPoolScheduler _scheduler;            private readonly Func<IScheduler, TState, IDisposable> _action;            private SerialDisposableValue _cancel;            public ScheduledWorkItem(TaskPoolScheduler scheduler, TState state, Func<IScheduler, TState, IDisposable> action)            {                _state = state;                _action = action;                _scheduler = scheduler;                var cancelable = new CancellationDisposable();                _cancel.Disposable = cancelable;                scheduler._taskFactory.StartNew(                    thisObject =>                    {                        var @this = (ScheduledWorkItem<TState>)thisObject!;                        //                        // BREAKING CHANGE v2.0 > v1.x - No longer escalating exceptions using a throwing                        //                               helper thread.                        //                        // Our manual escalation based on the creation of a throwing thread was merely to                        // expedite the process of throwing the exception that would otherwise occur on the                        // finalizer thread at a later point during the app's lifetime.                        //                        // However, it also prevented applications from observing the exception through                        // the TaskScheduler.UnobservedTaskException static event. Also, starting form .NET                        // 4.5, the default behavior of the task pool is not to take down the application                        // when an exception goes unobserved (done as part of the async/await work). It'd                        // be weird for Rx not to follow the platform defaults.                        //                        // General implementation guidelines for schedulers (in order of importance):                        //                        //    1. Always thunk through to the underlying infrastructure with a wrapper that's as tiny as possible.                        //    2. Global exception notification/handling mechanisms shouldn't be bypassed.                        //    3. Escalation behavior for exceptions is left to the underlying infrastructure.                        //                        // The Catch extension method for IScheduler (added earlier) allows to re-route                        // exceptions at stage 2. If the exception isn't handled at the Rx level, it                        // propagates by means of a rethrow, falling back to behavior in 3.                        //                        @this._cancel.Disposable = @this._action(@this._scheduler, @this._state);                    },                    this,                    cancelable.Token);            }            public void Dispose()            {                _cancel.Dispose();            }        }        private sealed class SlowlyScheduledWorkItem<TState> : IDisposable        {            private readonly TState _state;            private readonly TaskPoolScheduler _scheduler;            private readonly Func<IScheduler, TState, IDisposable> _action;            private MultipleAssignmentDisposableValue _cancel;            public SlowlyScheduledWorkItem(TaskPoolScheduler scheduler, TState state, TimeSpan dueTime, Func<IScheduler, TState, IDisposable> action)            {                _state = state;                _action = action;                _scheduler = scheduler;                var ct = new CancellationDisposable();                _cancel.Disposable = ct;                TaskHelpers.Delay(dueTime, ct.Token).ContinueWith(                    (_, thisObject) =>                    {                        var @this = (SlowlyScheduledWorkItem<TState>)thisObject!;                        if (!@this._cancel.IsDisposed)                        {                            @this._cancel.Disposable = @this._action(@this._scheduler, @this._state);                        }                    },                    this,                    CancellationToken.None,                    TaskContinuationOptions.ExecuteSynchronously | TaskContinuationOptions.OnlyOnRanToCompletion,                    scheduler._taskFactory.Scheduler ?? TaskScheduler.Default);            }            public void Dispose()            {                _cancel.Dispose();            }        }        private sealed class LongScheduledWorkItem<TState> : ICancelable        {            private readonly TState _state;            private readonly Action<TState, ICancelable> _action;            private IDisposable? _cancel;            public LongScheduledWorkItem(TaskPoolScheduler scheduler, TState state, Action<TState, ICancelable> action)            {                _state = state;                _action = action;                scheduler._taskFactory.StartNew(                    thisObject =>                    {                        var @this = (LongScheduledWorkItem<TState>)thisObject!;                        //                        // Notice we don't check _cancel.IsDisposed. The contract for ISchedulerLongRunning                        // requires us to ensure the scheduled work gets an opportunity to observe                        // the cancellation request.                        //                        @this._action(@this._state, @this);                    },                    this,                    TaskCreationOptions.LongRunning);            }            public void Dispose()            {                Disposable.Dispose(ref _cancel);            }            public bool IsDisposed => Disposable.GetIsDisposed(ref _cancel);        }        private static readonly Lazy<TaskPoolScheduler> LazyInstance = new Lazy<TaskPoolScheduler>(static () => new TaskPoolScheduler(new TaskFactory(TaskScheduler.Default)));        private readonly TaskFactory _taskFactory;        /// <summary>        /// Creates an object that schedules units of work using the provided <see cref="TaskFactory"/>.        /// </summary>        /// <param name="taskFactory">Task factory used to create tasks to run units of work.</param>        /// <exception cref="ArgumentNullException"><paramref name="taskFactory"/> is <c>null</c>.</exception>        public TaskPoolScheduler(TaskFactory taskFactory)        {            _taskFactory = taskFactory ?? throw new ArgumentNullException(nameof(taskFactory));        }        /// <summary>        /// Gets an instance of this scheduler that uses the default <see cref="TaskScheduler"/>.        /// </summary>        public static TaskPoolScheduler Default => LazyInstance.Value;        /// <summary>        /// Schedules an action to be executed.        /// </summary>        /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>        /// <param name="state">State passed to the action to be executed.</param>        /// <param name="action">Action to be executed.</param>        /// <returns>The disposable object used to cancel the scheduled action (best effort).</returns>        /// <exception cref="ArgumentNullException"><paramref name="action"/> is <c>null</c>.</exception>        public override IDisposable Schedule<TState>(TState state, Func<IScheduler, TState, IDisposable> action)        {            if (action == null)            {                throw new ArgumentNullException(nameof(action));            }            return new ScheduledWorkItem<TState>(this, state, action);        }        /// <summary>        /// Schedules an action to be executed after dueTime.        /// </summary>        /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>        /// <param name="state">State passed to the action to be executed.</param>        /// <param name="action">Action to be executed.</param>        /// <param name="dueTime">Relative time after which to execute the action.</param>        /// <returns>The disposable object used to cancel the scheduled action (best effort).</returns>        /// <exception cref="ArgumentNullException"><paramref name="action"/> is <c>null</c>.</exception>        public override IDisposable Schedule<TState>(TState state, TimeSpan dueTime, Func<IScheduler, TState, IDisposable> action)        {            if (action == null)            {                throw new ArgumentNullException(nameof(action));            }            var dt = Scheduler.Normalize(dueTime);            if (dt.Ticks == 0)            {                return Schedule(state, action);            }            return ScheduleSlow(state, dt, action);        }        private IDisposable ScheduleSlow<TState>(TState state, TimeSpan dueTime, Func<IScheduler, TState, IDisposable> action)        {            return new SlowlyScheduledWorkItem<TState>(this, state, dueTime, action);        }        /// <summary>        /// Schedules a long-running task by creating a new task using TaskCreationOptions.LongRunning. Cancellation happens through polling.        /// </summary>        /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>        /// <param name="state">State passed to the action to be executed.</param>        /// <param name="action">Action to be executed.</param>        /// <returns>The disposable object used to cancel the scheduled action (best effort).</returns>        /// <exception cref="ArgumentNullException"><paramref name="action"/> is <c>null</c>.</exception>        public IDisposable ScheduleLongRunning<TState>(TState state, Action<TState, ICancelable> action)        {            return new LongScheduledWorkItem<TState>(this, state, action);        }        /// <summary>        /// Gets a new stopwatch object.        /// </summary>        /// <returns>New stopwatch object; started at the time of the request.</returns>        public override IStopwatch StartStopwatch()        {            //            // Strictly speaking, this explicit override is not necessary because the base implementation calls into            // the enlightenment module to obtain the CAL, which would circle back to System.Reactive.PlatformServices            // where we're currently running. This is merely a short-circuit to avoid the additional roundtrip.            //            return new StopwatchImpl();        }        /// <summary>        /// Schedules a periodic piece of work by running a platform-specific timer to create tasks periodically.        /// </summary>        /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>        /// <param name="state">Initial state passed to the action upon the first iteration.</param>        /// <param name="period">Period for running the work periodically.</param>        /// <param name="action">Action to be executed, potentially updating the state.</param>        /// <returns>The disposable object used to cancel the scheduled recurring action (best effort).</returns>        /// <exception cref="ArgumentNullException"><paramref name="action"/> is <c>null</c>.</exception>        /// <exception cref="ArgumentOutOfRangeException"><paramref name="period"/> is less than <see cref="TimeSpan.Zero"/>.</exception>        public IDisposable SchedulePeriodic<TState>(TState state, TimeSpan period, Func<TState, TState> action)        {            if (period < TimeSpan.Zero)            {                throw new ArgumentOutOfRangeException(nameof(period));            }            if (action == null)            {                throw new ArgumentNullException(nameof(action));            }            return new PeriodicallyScheduledWorkItem<TState>(state, period, action, _taskFactory);        }        private sealed class PeriodicallyScheduledWorkItem<TState> : IDisposable        {            private TState _state;            private readonly TimeSpan _period;            private readonly TaskFactory _taskFactory;            private readonly Func<TState, TState> _action;            private readonly AsyncLock _gate = new AsyncLock();            private readonly CancellationTokenSource _cts = new CancellationTokenSource();            public PeriodicallyScheduledWorkItem(TState state, TimeSpan period, Func<TState, TState> action, TaskFactory taskFactory)            {                _state = state;                _period = period;                _action = action;                _taskFactory = taskFactory;                MoveNext();            }            public void Dispose()            {                _cts.Cancel();                _gate.Dispose();            }            private void MoveNext()            {                TaskHelpers.Delay(_period, _cts.Token).ContinueWith(                    static (_, thisObject) =>                    {                        var @this = (PeriodicallyScheduledWorkItem<TState>)thisObject!;                        @this.MoveNext();                        @this._gate.Wait(                            @this,                            static closureThis => closureThis._state = closureThis._action(closureThis._state));                    },                    this,                    CancellationToken.None,                    TaskContinuationOptions.ExecuteSynchronously | TaskContinuationOptions.OnlyOnRanToCompletion,                    _taskFactory.Scheduler ?? TaskScheduler.Default                );            }        }    }}
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