Donna Malayeri 490c203905 Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** %!s(int64=12) %!d(string=hai) anos
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Microsoft.Reactive.Testing 2665ab50b3 Merged with latest changes in CodePlex. %!s(int64=12) %!d(string=hai) anos
Playground a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** %!s(int64=12) %!d(string=hai) anos
System.Reactive.Core 545dfaf266 Implemented OrderBy, OrderByDescending, ThenBy and ThenByDescending, with unit tests. This also required me to update to the HomoIcon tool and the Qbservable parity unit test. %!s(int64=12) %!d(string=hai) anos
System.Reactive.Debugger a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** %!s(int64=12) %!d(string=hai) anos
System.Reactive.Experimental 545dfaf266 Implemented OrderBy, OrderByDescending, ThenBy and ThenByDescending, with unit tests. This also required me to update to the HomoIcon tool and the Qbservable parity unit test. %!s(int64=12) %!d(string=hai) anos
System.Reactive.Interfaces 545dfaf266 Implemented OrderBy, OrderByDescending, ThenBy and ThenByDescending, with unit tests. This also required me to update to the HomoIcon tool and the Qbservable parity unit test. %!s(int64=12) %!d(string=hai) anos
System.Reactive.Linq 545dfaf266 Implemented OrderBy, OrderByDescending, ThenBy and ThenByDescending, with unit tests. This also required me to update to the HomoIcon tool and the Qbservable parity unit test. %!s(int64=12) %!d(string=hai) anos
System.Reactive.PlatformServices 7f5a6ffdbf Added new portable target PLLITE for net40+sl+8 %!s(int64=12) %!d(string=hai) anos
System.Reactive.Providers 545dfaf266 Implemented OrderBy, OrderByDescending, ThenBy and ThenByDescending, with unit tests. This also required me to update to the HomoIcon tool and the Qbservable parity unit test. %!s(int64=12) %!d(string=hai) anos
System.Reactive.Runtime.Remoting a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** %!s(int64=12) %!d(string=hai) anos
System.Reactive.Windows.Forms a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** %!s(int64=12) %!d(string=hai) anos
System.Reactive.Windows.Threading a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** %!s(int64=12) %!d(string=hai) anos
System.Reactive.WindowsRuntime a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** %!s(int64=12) %!d(string=hai) anos
Tests.System.Reactive 545dfaf266 Implemented OrderBy, OrderByDescending, ThenBy and ThenByDescending, with unit tests. This also required me to update to the HomoIcon tool and the Qbservable parity unit test. %!s(int64=12) %!d(string=hai) anos
.gitattributes a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** %!s(int64=12) %!d(string=hai) anos
.gitignore a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** %!s(int64=12) %!d(string=hai) anos
35MSSharedLib1024.snk 644015343b Minor changes to Rx .targets files %!s(int64=12) %!d(string=hai) anos
Build.bat a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** %!s(int64=12) %!d(string=hai) anos
BuildAll.proj 7f5a6ffdbf Added new portable target PLLITE for net40+sl+8 %!s(int64=12) %!d(string=hai) anos
BuildSetup.bat a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** %!s(int64=12) %!d(string=hai) anos
Clean.bat a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** %!s(int64=12) %!d(string=hai) anos
Common.targets 6f24d49501 Update build to target net40+sl5+win8+wp8 %!s(int64=12) %!d(string=hai) anos
Import.targets 7f5a6ffdbf Added new portable target PLLITE for net40+sl+8 %!s(int64=12) %!d(string=hai) anos
Local.testsettings 490c203905 Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** %!s(int64=12) %!d(string=hai) anos
README.txt a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** %!s(int64=12) %!d(string=hai) anos
Rx.ruleset a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** %!s(int64=12) %!d(string=hai) anos
Rx.sln 7f5a6ffdbf Added new portable target PLLITE for net40+sl+8 %!s(int64=12) %!d(string=hai) anos
Test.ruleset a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** %!s(int64=12) %!d(string=hai) anos
TraceAndTestImpact.testsettings a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** %!s(int64=12) %!d(string=hai) anos
license.txt a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** %!s(int64=12) %!d(string=hai) anos

README.txt

To build all flavors of Rx, you will need several different SDK's installed:

Visual Studio 2012
Windows Phone 8 SDK (create.msdn.com)
Windows Phone 7.1 SDK (create.msdn.com)
Silverlight 4 SDK
Microsoft Silverlight 4 Tools for Visual Studio 2010
Xbox XNA Game Studio 4.0*

* Note: Installing Xbox XNA Game Studio is tricky on Windows 8, as you must install some other dependencies first.
More information can be found here: http://blogs.msdn.com/b/astebner/archive/2012/02/29/10274694.aspx

For building installers and Visual Studio extensions, we need the following installed:
Visual Studio 2012 SDK
Windows Installer XML (WiX) toolset (wix.codeplex.com), preferably version 3.5.


Note: the XNA Game Studio build has not been actively maintained and may not build. Feel free to fix it!