Donna Malayeri 490c203905 Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** 12 anni fa
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Microsoft.Reactive.Testing 2665ab50b3 Merged with latest changes in CodePlex. 12 anni fa
Playground a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** 12 anni fa
System.Reactive.Core 545dfaf266 Implemented OrderBy, OrderByDescending, ThenBy and ThenByDescending, with unit tests. This also required me to update to the HomoIcon tool and the Qbservable parity unit test. 12 anni fa
System.Reactive.Debugger a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** 12 anni fa
System.Reactive.Experimental 545dfaf266 Implemented OrderBy, OrderByDescending, ThenBy and ThenByDescending, with unit tests. This also required me to update to the HomoIcon tool and the Qbservable parity unit test. 12 anni fa
System.Reactive.Interfaces 545dfaf266 Implemented OrderBy, OrderByDescending, ThenBy and ThenByDescending, with unit tests. This also required me to update to the HomoIcon tool and the Qbservable parity unit test. 12 anni fa
System.Reactive.Linq 545dfaf266 Implemented OrderBy, OrderByDescending, ThenBy and ThenByDescending, with unit tests. This also required me to update to the HomoIcon tool and the Qbservable parity unit test. 12 anni fa
System.Reactive.PlatformServices 7f5a6ffdbf Added new portable target PLLITE for net40+sl+8 12 anni fa
System.Reactive.Providers 545dfaf266 Implemented OrderBy, OrderByDescending, ThenBy and ThenByDescending, with unit tests. This also required me to update to the HomoIcon tool and the Qbservable parity unit test. 12 anni fa
System.Reactive.Runtime.Remoting a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** 12 anni fa
System.Reactive.Windows.Forms a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** 12 anni fa
System.Reactive.Windows.Threading a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** 12 anni fa
System.Reactive.WindowsRuntime a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** 12 anni fa
Tests.System.Reactive 545dfaf266 Implemented OrderBy, OrderByDescending, ThenBy and ThenByDescending, with unit tests. This also required me to update to the HomoIcon tool and the Qbservable parity unit test. 12 anni fa
.gitattributes a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** 12 anni fa
.gitignore a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** 12 anni fa
35MSSharedLib1024.snk 644015343b Minor changes to Rx .targets files 12 anni fa
Build.bat a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** 12 anni fa
BuildAll.proj 7f5a6ffdbf Added new portable target PLLITE for net40+sl+8 12 anni fa
BuildSetup.bat a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** 12 anni fa
Clean.bat a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** 12 anni fa
Common.targets 6f24d49501 Update build to target net40+sl5+win8+wp8 12 anni fa
Import.targets 7f5a6ffdbf Added new portable target PLLITE for net40+sl+8 12 anni fa
Local.testsettings 490c203905 Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** 12 anni fa
README.txt a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** 12 anni fa
Rx.ruleset a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** 12 anni fa
Rx.sln 7f5a6ffdbf Added new portable target PLLITE for net40+sl+8 12 anni fa
Test.ruleset a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** 12 anni fa
TraceAndTestImpact.testsettings a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** 12 anni fa
license.txt a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** 12 anni fa

README.txt

To build all flavors of Rx, you will need several different SDK's installed:

Visual Studio 2012
Windows Phone 8 SDK (create.msdn.com)
Windows Phone 7.1 SDK (create.msdn.com)
Silverlight 4 SDK
Microsoft Silverlight 4 Tools for Visual Studio 2010
Xbox XNA Game Studio 4.0*

* Note: Installing Xbox XNA Game Studio is tricky on Windows 8, as you must install some other dependencies first.
More information can be found here: http://blogs.msdn.com/b/astebner/archive/2012/02/29/10274694.aspx

For building installers and Visual Studio extensions, we need the following installed:
Visual Studio 2012 SDK
Windows Installer XML (WiX) toolset (wix.codeplex.com), preferably version 3.5.


Note: the XNA Game Studio build has not been actively maintained and may not build. Feel free to fix it!