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- // Licensed to the .NET Foundation under one or more agreements.
- // The .NET Foundation licenses this file to you under the MIT License.
- // See the LICENSE file in the project root for more information.
- namespace System.Reactive.Disposables
- {
- /// <summary>
- /// Represents a disposable resource which only allows a single assignment of its underlying disposable resource.
- /// If an underlying disposable resource has already been set, future attempts to set the underlying disposable resource will throw an <see cref="InvalidOperationException"/>.
- /// </summary>
- internal struct SingleAssignmentDisposableValue
- {
- private IDisposable? _current;
- /// <summary>
- /// Gets a value that indicates whether the object is disposed.
- /// </summary>
- public bool IsDisposed => Disposables.Disposable.GetIsDisposed(ref _current);
- /// <summary>
- /// Gets or sets the underlying disposable. After disposal, the result of getting this property is undefined.
- /// </summary>
- /// <exception cref="InvalidOperationException">Thrown if the <see cref="SingleAssignmentDisposable"/> has already been assigned to.</exception>
- public IDisposable? Disposable
- {
- get => Disposables.Disposable.GetValueOrDefault(ref _current);
- set
- {
- var result = Disposables.Disposable.TrySetSingle(ref _current, value);
- if (result == TrySetSingleResult.AlreadyAssigned)
- {
- throw new InvalidOperationException(Strings_Core.DISPOSABLE_ALREADY_ASSIGNED);
- }
- }
- }
- /// <summary>
- /// Disposes the underlying disposable.
- /// </summary>
- public void Dispose()
- {
- Disposables.Disposable.Dispose(ref _current);
- }
- }
- }
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