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@@ -125,8 +125,6 @@ void TreasurePlacer::addAllPossibleObjects()
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oi.generateObject = [i, this, prisonHeroPlacer, &oi]() -> CGObjectInstance*
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{
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- auto possibleHeroes = generator.getAllPossibleHeroes();
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-
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HeroTypeID hid = prisonHeroPlacer->drawRandomHero();
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oi.destroyObject = [hid, prisonHeroPlacer]()
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{
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