@@ -125,8 +125,6 @@ void TreasurePlacer::addAllPossibleObjects()
oi.generateObject = [i, this, prisonHeroPlacer, &oi]() -> CGObjectInstance*
{
- auto possibleHeroes = generator.getAllPossibleHeroes();
-
HeroTypeID hid = prisonHeroPlacer->drawRandomHero();
oi.destroyObject = [hid, prisonHeroPlacer]()