|
|
@@ -359,6 +359,42 @@ void CPreGameTextHandler::loadTexts()
|
|
|
{
|
|
|
loadToIt(singleConstNHumanTeams[vv], buf, i, 1);
|
|
|
}
|
|
|
+ loadToIt(singleConstRandomHumanTeams, buf, i, 1);
|
|
|
+ loadToIt(singleConstComputerPositionsLabel, buf, i, 1);
|
|
|
+ loadToIt(singleConstNoComputers, buf, i, 1);
|
|
|
+ for(int vv=0; vv<7; ++vv)
|
|
|
+ {
|
|
|
+ loadToIt(singleConstNComputers[vv], buf, i, 1);
|
|
|
+ }
|
|
|
+ loadToIt(singleConstRandomComputers, buf, i, 1);
|
|
|
+ loadToIt(singleConstComputerTeamsLabel, buf, i, 1);
|
|
|
+ loadToIt(singleConstNoComputerTeams, buf, i, 1);
|
|
|
+ for(int vv=0; vv<6; ++vv)
|
|
|
+ {
|
|
|
+ loadToIt(singleConstNComputerTeams[vv], buf, i, 1);
|
|
|
+ }
|
|
|
+ loadToIt(singleConstRandomComputerTeams, buf, i, 1);
|
|
|
+ loadToIt(singleConstWaterLabel, buf, i, 1);
|
|
|
+ loadToIt(singleConstNoWater, buf, i, 1);
|
|
|
+ loadToIt(singleConstNormalWater, buf, i, 1);
|
|
|
+ loadToIt(singleConstIslands, buf, i, 1);
|
|
|
+ loadToIt(singleConstRandomWater, buf, i, 1);
|
|
|
+ loadToIt(singleConstMonsterStrengthLabel, buf, i, 1);
|
|
|
+ loadToIt(singleConstWeakMonsters, buf, i, 1);
|
|
|
+ loadToIt(singleConstNormalMonsters, buf, i, 1);
|
|
|
+ loadToIt(singleConstStrongMonsters, buf, i, 1);
|
|
|
+ loadToIt(singleConstRandomMonsters, buf, i, 1);
|
|
|
+ loadToIt(singleConstShowSavedRandomMaps, buf, i, 1);
|
|
|
+ loadToIt(singleSliderChatWindow, buf, i, 1);
|
|
|
+ loadToIt(singleSliderFileMenu, buf, i, 1);
|
|
|
+ loadToIt(singleSliderDuration, buf, i, 1);
|
|
|
+
|
|
|
+ loadToIt(singlePlayerHandicapHeaderID, buf, i, 0);
|
|
|
+ loadToIt(singleTurnDurationHeaderID, buf, i, 0);
|
|
|
+ loadToIt(singleStartingTownHeaderID, buf, i, 0);
|
|
|
+ loadToIt(singleStartingTownHeaderWConfluxID, buf, i, 0);
|
|
|
+ loadToIt(singleStartingHeroHeaderID, buf, i, 0);
|
|
|
+ loadToIt(singleStartingBonusHeaderID, buf, i, 0);
|
|
|
}
|
|
|
|
|
|
void CPreGameTextHandler::loadToIt(std::string &dest, std::string &src, int &iter, int mode)
|