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Deallocate sound chunk immediately on end of playback

Ivan Savenko 6 months ago
parent
commit
04ba017198
1 changed files with 2 additions and 0 deletions
  1. 2 0
      client/media/CSoundHandler.cpp

+ 2 - 0
client/media/CSoundHandler.cpp

@@ -325,6 +325,8 @@ void CSoundHandler::soundFinishedCallback(int channel)
 {
 	std::scoped_lock lockGuard(mutexCallbacks);
 
+	uncachedPlayingChunks.erase(channel);
+
 	if(callbacks.count(channel) == 0)
 		return;