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Deallocate sound chunk immediately on end of playback

Ivan Savenko hai 7 meses
pai
achega
04ba017198
Modificáronse 1 ficheiros con 2 adicións e 0 borrados
  1. 2 0
      client/media/CSoundHandler.cpp

+ 2 - 0
client/media/CSoundHandler.cpp

@@ -325,6 +325,8 @@ void CSoundHandler::soundFinishedCallback(int channel)
 {
 {
 	std::scoped_lock lockGuard(mutexCallbacks);
 	std::scoped_lock lockGuard(mutexCallbacks);
 
 
+	uncachedPlayingChunks.erase(channel);
+
 	if(callbacks.count(channel) == 0)
 	if(callbacks.count(channel) == 0)
 		return;
 		return;