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Tomasz Zieliński 3 年之前
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1649cf2bb9
共有 2 个文件被更改,包括 3 次插入2 次删除
  1. 2 0
      AI/Nullkiller/Engine/PriorityEvaluator.cpp
  2. 1 2
      lib/mapObjects/CGHeroInstance.cpp

+ 2 - 0
AI/Nullkiller/Engine/PriorityEvaluator.cpp

@@ -92,6 +92,8 @@ int32_t estimateTownIncome(CCallback * cb, const CGObjectInstance * target, cons
 
 TResources getCreatureBankResources(const CGObjectInstance * target, const CGHeroInstance * hero)
 {
+	//Fixme: unused variable hero
+
 	auto objectInfo = VLC->objtypeh->getHandlerFor(target->ID, target->subID)->getObjectInfo(target->appearance);
 	CBankInfo * bankInfo = dynamic_cast<CBankInfo *>(objectInfo.get());
 	auto resources = bankInfo->getPossibleResourcesReward();

+ 1 - 2
lib/mapObjects/CGHeroInstance.cpp

@@ -450,9 +450,8 @@ void CGHeroInstance::onHeroVisit(const CGHeroInstance * h) const
 	{
 		int txt_id;
 
-		if (cb->getHeroCount(h->tempOwner, false) < VLC->modh->settings.MAX_HEROES_ON_MAP_PER_PLAYER)//GameConstants::MAX_HEROES_PER_PLAYER) //free hero slot
+		if (cb->getHeroCount(h->tempOwner, false) < VLC->modh->settings.MAX_HEROES_ON_MAP_PER_PLAYER)//free hero slot
 		{
-			cb->changeObjPos(id,pos+int3(1,0,0),0);
 			//update hero parameters
 			SetMovePoints smp;
 			smp.hid = id;