@@ -506,6 +506,7 @@ void CGeniusAI::TownObjective::fulfill(CGeniusAI & cg,HypotheticalGameState &hgs
whichTown->hasBuilt=true;
break;
+
case recruitCreatures:
ID = whichTown->creaturesToRecruit[which].second.back(); //buy upgraded if possible
creature = &VLC->creh->creatures[ID];