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@@ -150,8 +150,8 @@ BattleOnlyModeTab::BattleOnlyModeTab()
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});
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buttonReset->setTextOverlay(LIBRARY->generaltexth->translate("vcmi.lobby.battleOnlyModeReset"), EFonts::FONT_SMALL, Colors::WHITE);
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- heroSelector1 = std::make_shared<BattleOnlyModeHeroSelector>(0, *this, Point(55, 88));
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- heroSelector2 = std::make_shared<BattleOnlyModeHeroSelector>(1, *this, Point(55, 307));
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+ heroSelector1 = std::make_shared<BattleOnlyModeHeroSelector>(0, *this, Point(55, 90));
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+ heroSelector2 = std::make_shared<BattleOnlyModeHeroSelector>(1, *this, Point(55, 320));
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heroSelector1->setInputEnabled(GAME->server().isHost());
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