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@@ -35,6 +35,8 @@ public:
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bool isVisible(const int3 & coordinates) const override;
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bool isVisible(const int3 & coordinates) const override;
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bool tileAnimated(const int3 & coordinates) const override;
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bool tileAnimated(const int3 & coordinates) const override;
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+ bool isActiveHero(const CGObjectInstance* obj) const override;
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+
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const TerrainTile & getMapTile(const int3 & coordinates) const override;
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const TerrainTile & getMapTile(const int3 & coordinates) const override;
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const MapObjectsList & getObjects(const int3 & coordinates) const override;
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const MapObjectsList & getObjects(const int3 & coordinates) const override;
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const CGObjectInstance * getObject(ObjectInstanceID objectID) const override;
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const CGObjectInstance * getObject(ObjectInstanceID objectID) const override;
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