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Ivan Savenko 2 年之前
父节点
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2207c0dfb2
共有 1 个文件被更改,包括 18 次插入14 次删除
  1. 18 14
      config/gameConfig.json

+ 18 - 14
config/gameConfig.json

@@ -130,7 +130,7 @@
 			"perPlayerOnMapCap" : 8,
 			// number of heroes that player can have in total, including garrisoned
 			"perPlayerTotalCap" : 16,
-			// if hero wins a battle without any non-summoned troops left, he will retreat and become available in tavern instead of being lost
+			// if enabled, hero that wins a battle without any non-summoned troops left will retreat and become available in tavern instead of being lost
 			"retreatOnWinWithoutTroops" : true,
 			// Chances for a hero with default army to receive corresponding stack out of his predefined starting troops
 			"startingStackChances": [ 100, 88, 25]
@@ -146,56 +146,60 @@
 
 		"combat":
 		{
-			//defines dice size of a morale roll, based on creature's morale
+			// defines dice size of a morale roll, based on creature's morale.
+			// Resulting chance is 1/(value). If list contains 0 values, option will be disabled
 			"goodMoraleDice" : [ 24, 12, 8 ],
 			"badMoraleDice" : [ 12, 6, 4],
 
-			//defines dice size of a luck roll, based on creature's luck
+			// defines dice size of a luck roll, based on creature's luck
 			"goodLuckDice" : [ 24, 12, 8 ],
 			"badLuckDice" : [],
 			
-			//every 1 attack point damage influence in battle when attack points > defense points during creature attack
+			// every 1 attack point damage influence in battle when attack points > defense points during creature attack
 			"attackPointDamageFactor": 0.05, 
-			//limit of damage increase that can be achieved by overpowering attack points
+			// limit of damage increase that can be achieved by overpowering attack points
 			"attackPointDamageFactorCap": 4.0, 
-			//every 1 defense point damage influence in battle when defense points > attack points during creature attack
+			// every 1 defense point damage influence in battle when defense points > attack points during creature attack
 			"defensePointDamageFactor": 0.025, 
-			//limit of damage reduction that can be achieved by overpowering defense points
+			// limit of damage reduction that can be achieved by overpowering defense points
 			"defensePointDamageFactorCap": 0.7
 		},	
 
 		"creatures":
 		{
-			// creatures on map will grow by specific percentage each week
+			// creatures on map will grow by specified percentage each week
 			"weeklyGrowthPercent" : 10,
 			// creatures on map will not grow if their quantity is greater than this value
 			"weeklyGrowthCap" : 4000,
 			// if stack experience is on, creatures on map will get specified amount of experience daily 
 			"dailyStackExperience" : 100,
-			// if set to true, double growth, plague and creature weeks can happen randomly. Has no effect on "Deity of Fire"
+			// if enabled, double growth, plague and creature weeks can happen randomly. Has no effect on weeks by "Deity of Fire" 
 			"allowRandomSpecialWeeks" : true,
-			// if set to true, every creature can get double growth month, ignoring predefined list
-			"allowAllForDoubleMonth" : false,
+			// if enabled, every creature can get double growth month, ignoring predefined list
+			"allowAllForDoubleMonth" : false
 		},
 		
 		"dwellings" :
 		{
-			// If true, neutral dwellings will accumulate creatures 
+			// if enabled, neutral dwellings will accumulate creatures 
 			"accumulateWhenNeutral" : false,
-			// If true, dwellings owned by players will accumulate creatures 
+			// if enabled, dwellings owned by players will accumulate creatures 
 			"accumulateWhenOwned" : false
 		},
 		
 		"markets" : 
 		{
 			// period between restocking of "Black Market" object found on adventure map
-			"blackMarketRestockPeriod" : 0,
+			"blackMarketRestockPeriod" : 0
 		},
 
 		"modules":
 		{
+			// if enabled, creatures may collect experience (WoG feature)
 			"stackExperience": false,
+			// if enabled, certain artifacts can be granted to creatures (WoG feature)
 			"stackArtifact": false,
+			// if enabled, all heroes gain commander creature in battle (WoG feature)
 			"commanders": false
 		},