|
@@ -130,7 +130,7 @@
|
|
|
"perPlayerOnMapCap" : 8,
|
|
|
// number of heroes that player can have in total, including garrisoned
|
|
|
"perPlayerTotalCap" : 16,
|
|
|
- // if hero wins a battle without any non-summoned troops left, he will retreat and become available in tavern instead of being lost
|
|
|
+ // if enabled, hero that wins a battle without any non-summoned troops left will retreat and become available in tavern instead of being lost
|
|
|
"retreatOnWinWithoutTroops" : true,
|
|
|
// Chances for a hero with default army to receive corresponding stack out of his predefined starting troops
|
|
|
"startingStackChances": [ 100, 88, 25]
|
|
@@ -146,56 +146,60 @@
|
|
|
|
|
|
"combat":
|
|
|
{
|
|
|
- //defines dice size of a morale roll, based on creature's morale
|
|
|
+ // defines dice size of a morale roll, based on creature's morale.
|
|
|
+ // Resulting chance is 1/(value). If list contains 0 values, option will be disabled
|
|
|
"goodMoraleDice" : [ 24, 12, 8 ],
|
|
|
"badMoraleDice" : [ 12, 6, 4],
|
|
|
|
|
|
- //defines dice size of a luck roll, based on creature's luck
|
|
|
+ // defines dice size of a luck roll, based on creature's luck
|
|
|
"goodLuckDice" : [ 24, 12, 8 ],
|
|
|
"badLuckDice" : [],
|
|
|
|
|
|
- //every 1 attack point damage influence in battle when attack points > defense points during creature attack
|
|
|
+ // every 1 attack point damage influence in battle when attack points > defense points during creature attack
|
|
|
"attackPointDamageFactor": 0.05,
|
|
|
- //limit of damage increase that can be achieved by overpowering attack points
|
|
|
+ // limit of damage increase that can be achieved by overpowering attack points
|
|
|
"attackPointDamageFactorCap": 4.0,
|
|
|
- //every 1 defense point damage influence in battle when defense points > attack points during creature attack
|
|
|
+ // every 1 defense point damage influence in battle when defense points > attack points during creature attack
|
|
|
"defensePointDamageFactor": 0.025,
|
|
|
- //limit of damage reduction that can be achieved by overpowering defense points
|
|
|
+ // limit of damage reduction that can be achieved by overpowering defense points
|
|
|
"defensePointDamageFactorCap": 0.7
|
|
|
},
|
|
|
|
|
|
"creatures":
|
|
|
{
|
|
|
- // creatures on map will grow by specific percentage each week
|
|
|
+ // creatures on map will grow by specified percentage each week
|
|
|
"weeklyGrowthPercent" : 10,
|
|
|
// creatures on map will not grow if their quantity is greater than this value
|
|
|
"weeklyGrowthCap" : 4000,
|
|
|
// if stack experience is on, creatures on map will get specified amount of experience daily
|
|
|
"dailyStackExperience" : 100,
|
|
|
- // if set to true, double growth, plague and creature weeks can happen randomly. Has no effect on "Deity of Fire"
|
|
|
+ // if enabled, double growth, plague and creature weeks can happen randomly. Has no effect on weeks by "Deity of Fire"
|
|
|
"allowRandomSpecialWeeks" : true,
|
|
|
- // if set to true, every creature can get double growth month, ignoring predefined list
|
|
|
- "allowAllForDoubleMonth" : false,
|
|
|
+ // if enabled, every creature can get double growth month, ignoring predefined list
|
|
|
+ "allowAllForDoubleMonth" : false
|
|
|
},
|
|
|
|
|
|
"dwellings" :
|
|
|
{
|
|
|
- // If true, neutral dwellings will accumulate creatures
|
|
|
+ // if enabled, neutral dwellings will accumulate creatures
|
|
|
"accumulateWhenNeutral" : false,
|
|
|
- // If true, dwellings owned by players will accumulate creatures
|
|
|
+ // if enabled, dwellings owned by players will accumulate creatures
|
|
|
"accumulateWhenOwned" : false
|
|
|
},
|
|
|
|
|
|
"markets" :
|
|
|
{
|
|
|
// period between restocking of "Black Market" object found on adventure map
|
|
|
- "blackMarketRestockPeriod" : 0,
|
|
|
+ "blackMarketRestockPeriod" : 0
|
|
|
},
|
|
|
|
|
|
"modules":
|
|
|
{
|
|
|
+ // if enabled, creatures may collect experience (WoG feature)
|
|
|
"stackExperience": false,
|
|
|
+ // if enabled, certain artifacts can be granted to creatures (WoG feature)
|
|
|
"stackArtifact": false,
|
|
|
+ // if enabled, all heroes gain commander creature in battle (WoG feature)
|
|
|
"commanders": false
|
|
|
},
|
|
|
|