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@@ -545,17 +545,8 @@ CStackWindow::MainSection::MainSection(CStackWindow * owner, int yOffset, bool s
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const auto hero = (battleStack->unitSide() == BattleSide::ATTACKER)
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? battleInterface->attackingHeroInstance
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: battleInterface->defendingHeroInstance;
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-<<<<<<< HEAD
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-
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- dmgMultiply += hero->getPrimSkillLevel(PrimarySkill::ATTACK);
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-=======
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- // Check if the hero has a ballista in the war machine slot
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- if (hero && hero->getStack(SlotID::WAR_MACHINES_SLOT).type->warMachine.BALLISTA)
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- {
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- dmgMultiply += hero->getPrimSkillLevel(PrimarySkill::ATTACK);
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- }
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->>>>>>> 389f8b678befdb4f3dc3bdcdf4d5847fc0f5129d
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+ dmgMultiply += hero->getPrimSkillLevel(PrimarySkill::ATTACK);
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}
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icons = std::make_shared<CPicture>(ImagePath::builtin("stackWindow/icons"), 117, 32);
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