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Resolve merge conflict

kodobi 1 年之前
父节点
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2678665f67
共有 1 个文件被更改,包括 1 次插入10 次删除
  1. 1 10
      client/windows/CCreatureWindow.cpp

+ 1 - 10
client/windows/CCreatureWindow.cpp

@@ -545,17 +545,8 @@ CStackWindow::MainSection::MainSection(CStackWindow * owner, int yOffset, bool s
 		const auto hero = (battleStack->unitSide() == BattleSide::ATTACKER)
 			? battleInterface->attackingHeroInstance
 			: battleInterface->defendingHeroInstance;
-<<<<<<< HEAD
-		
-		dmgMultiply += hero->getPrimSkillLevel(PrimarySkill::ATTACK);
-=======
 
-		// Check if the hero has a ballista in the war machine slot
-		if (hero && hero->getStack(SlotID::WAR_MACHINES_SLOT).type->warMachine.BALLISTA)
-		{
-			dmgMultiply += hero->getPrimSkillLevel(PrimarySkill::ATTACK);
-		}
->>>>>>> 389f8b678befdb4f3dc3bdcdf4d5847fc0f5129d
+		dmgMultiply += hero->getPrimSkillLevel(PrimarySkill::ATTACK);
 	}
 		
 	icons = std::make_shared<CPicture>(ImagePath::builtin("stackWindow/icons"), 117, 32);