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Increase opacity for new objects

nordsoft %!s(int64=2) %!d(string=hai) anos
pai
achega
2e4b4fbebf
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      mapeditor/scenelayer.cpp

+ 1 - 1
mapeditor/scenelayer.cpp

@@ -390,7 +390,7 @@ void SelectionObjectsLayer::draw()
 		//show translation
 		if(selectionMode == SelectionMode::MOVEMENT && (shift.x() || shift.y()))
 		{
-			painter.setOpacity(0.5);
+			painter.setOpacity(0.7);
 			auto newPos = QPoint(obj->getPosition().x, obj->getPosition().y) + shift;
 			handler->drawObjectAt(painter, obj, newPos.x(), newPos.y());
 		}