|
|
auto newPos = QPoint(obj->getPosition().x, obj->getPosition().y) + shift;
|
|
auto newPos = QPoint(obj->getPosition().x, obj->getPosition().y) + shift;
|
|
|
handler->drawObjectAt(painter, obj, newPos.x(), newPos.y());
|
|
handler->drawObjectAt(painter, obj, newPos.x(), newPos.y());
|