Jelajahi Sumber

- gcc compile fixes
- corrected projectiles for some units

Ivan Savenko 15 tahun lalu
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3d9dc0642d
3 mengubah file dengan 12 tambahan dan 9 penghapusan
  1. 2 0
      AI/EmptyAI/CEmptyAI.h
  2. 7 6
      CConsoleHandler.cpp
  3. 3 3
      config/cr_shots.txt

+ 2 - 0
AI/EmptyAI/CEmptyAI.h

@@ -1,6 +1,8 @@
 #include "../../AI_Base.h"
 #include "../../CCallback.h"
 
+struct HeroMoveDetails;
+
 class CEmptyAI : public CGlobalAI
 {
 	ICallback * cb;

+ 7 - 6
CConsoleHandler.cpp

@@ -19,12 +19,13 @@
 	typedef std::string TColor;
 	#define	_kill_thread(a) pthread_cancel(a)
 	typedef pthread_t ThreadHandle;
-	#define CONSOLE_GREEN "\x1b[1;40;32m"
-	#define CONSOLE_RED "\x1b[1;40;32m"
-	#define CONSOLE_MAGENTA "\x1b[1;40;35m"
-	#define CONSOLE_YELLOW "\x1b[1;40;32m"
-	#define CONSOLE_WHITE "\x1b[1;40;39m"
-	#define CONSOLE_GRAY "\x1b[0;40;39m"
+	#define CONSOLE_GREEN "\x1b[1;32m"
+	#define CONSOLE_RED "\x1b[1;32m"
+	#define CONSOLE_MAGENTA "\x1b[1;35m"
+	#define CONSOLE_YELLOW "\x1b[1;32m"
+	#define CONSOLE_WHITE "\x1b[1;39m"
+	#define CONSOLE_GRAY "\x1b[1;30m"
+	#define CONSOLE_TEAL "\x1b[1;36m"
 #else
 	#define WIN32_LEAN_AND_MEAN //excludes rarely used stuff from windows headers - delete this line if something is missing
 	#include <windows.h>

+ 3 - 3
config/cr_shots.txt

@@ -26,12 +26,12 @@
 123 PICEE.DEF 0
 127 CPRGTIX.DEF 0
 136 SMBALX.DEF 0
-137 PLCBOWX.DEF 0
+137 PELFX.DEF 0
 138 PHALF.DEF 1
 145 SMCATX.DEF 1
 146 SMBALX.DEF 0
-152 SMBALX.DEF 0
-169 SMBALX.DEF 0
+152 CPRGTIX.DEF 0
+169 CPRZEAX.DEF 0
 170 PLCBOWX.DEF 0
 171 PLCBOWX.DEF 0
 173 CPRGRE.DEF 1