|
|
//We may need to change music - select new track, music handler will change it if needed
|
|
//We may need to change music - select new track, music handler will change it if needed
|
|
|
CCS->musich->playMusicFromSet("terrain", LOCPLINT->cb->getTile(hero->visitablePos())->terType->getJsonKey(), true, false);
|
|
CCS->musich->playMusicFromSet("terrain", LOCPLINT->cb->getTile(hero->visitablePos())->terType->getJsonKey(), true, false);
|