@@ -695,7 +695,7 @@ CGHeroInstance::CGHeroInstance()
visitedTown = NULL;
type = NULL;
boat = NULL;
- sex = 0;
+ sex = 0xff;
secSkills.push_back(std::make_pair(-1, -1));
speciality.setNodeType(CBonusSystemNode::SPECIALITY);
attachTo(&speciality); //do we ever need to detach it?