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Minor fixes for creature abilities

Added back siege weapon for arrow towers like before the change.
Teleports uses now same name as in HotA
krs há 11 meses atrás
pai
commit
487b5cfaf6

+ 2 - 2
config/creatures/conflux.json

@@ -474,11 +474,11 @@
 			{
 				"type" : "NON_LIVING"
 			},
-			"canFly" :
+			"energizes" :
 			{
 				"type" : "FLYING"
 			},
-			"spellcaster":
+			"spellcaster" :
 			{
 				"type" : "SPELLCASTER",
 				"subtype" : "spell.protectFire",

+ 2 - 2
config/creatures/inferno.json

@@ -355,7 +355,7 @@
 		"faction": "inferno",
 		"abilities":
 		{
-			"canFly" :
+			"teleports" :
 			{
 				"type" : "FLYING",
 				"subtype" : "movementTeleporting"
@@ -415,7 +415,7 @@
 		"faction": "inferno",
 		"abilities" :
 		{
-			"canFly" :
+			"teleports" :
 			{
 				"type" : "FLYING",
 				"subtype" : "movementTeleporting"

+ 1 - 0
config/creatures/special.json

@@ -168,6 +168,7 @@
 		"shots" : 99,
 		"abilities":
 		{
+			"siegeWeapon" : { "type" : "SIEGE_WEAPON" },
 			"shooter" : { "type" : "SHOOTER" },
 			"ignoreDefence" : { "type" : "ENEMY_DEFENCE_REDUCTION", "val" : 100 },
 			"noWallPenalty" : { "type" : "NO_WALL_PENALTY" },