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Do not allow attacking from inaccessible tiles

Ivan Savenko 2 years ago
parent
commit
48ec21f648
1 changed files with 1 additions and 1 deletions
  1. 1 1
      lib/CPathfinder.cpp

+ 1 - 1
lib/CPathfinder.cpp

@@ -625,7 +625,7 @@ void LayerTransitionRule::process(
 		else if(destination.node->accessible != CGPathNode::ACCESSIBLE)
 		{
 			/// Hero that fly can only land on accessible tiles
-			if(!destination.isGuardianTile && destination.nodeObject)
+			if(destination.nodeObject)
 				destination.blocked = true;
 		}