|  | @@ -625,7 +625,7 @@ void LayerTransitionRule::process(
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				|  |  |  		else if(destination.node->accessible != CGPathNode::ACCESSIBLE)
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				|  |  |  		{
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				|  |  |  			/// Hero that fly can only land on accessible tiles
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				|  |  | -			if(!destination.isGuardianTile && destination.nodeObject)
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				|  |  | +			if(destination.nodeObject)
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				|  |  |  				destination.blocked = true;
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				|  |  |  		}
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				|  |  |  
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