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@@ -28,59 +28,6 @@
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class SDLImageLoader;
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class SDLImageLoader;
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-//First 8 colors in def palette used for transparency
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-static constexpr std::array<SDL_Color, 8> sourcePalette = {{
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- {0, 255, 255, SDL_ALPHA_OPAQUE},
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- {255, 150, 255, SDL_ALPHA_OPAQUE},
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- {255, 100, 255, SDL_ALPHA_OPAQUE},
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- {255, 50, 255, SDL_ALPHA_OPAQUE},
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- {255, 0, 255, SDL_ALPHA_OPAQUE},
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- {255, 255, 0, SDL_ALPHA_OPAQUE},
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- {180, 0, 255, SDL_ALPHA_OPAQUE},
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- {0, 255, 0, SDL_ALPHA_OPAQUE}
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-}};
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-
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-static constexpr std::array<ColorRGBA, 8> targetPalette = {{
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- {0, 0, 0, 0 }, // 0 - transparency ( used in most images )
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- {0, 0, 0, 64 }, // 1 - shadow border ( used in battle, adventure map def's )
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- {0, 0, 0, 64 }, // 2 - shadow border ( used in fog-of-war def's )
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- {0, 0, 0, 128}, // 3 - shadow body ( used in fog-of-war def's )
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- {0, 0, 0, 128}, // 4 - shadow body ( used in battle, adventure map def's )
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- {0, 0, 0, 0 }, // 5 - selection / owner flag ( used in battle, adventure map def's )
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- {0, 0, 0, 128}, // 6 - shadow body below selection ( used in battle def's )
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- {0, 0, 0, 64 } // 7 - shadow border below selection ( used in battle def's )
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-}};
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-
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-static ui8 mixChannels(ui8 c1, ui8 c2, ui8 a1, ui8 a2)
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-{
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- return c1*a1 / 256 + c2*a2*(255 - a1) / 256 / 256;
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-}
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-
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-static ColorRGBA addColors(const ColorRGBA & base, const ColorRGBA & over)
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-{
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- return ColorRGBA(
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- mixChannels(over.r, base.r, over.a, base.a),
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- mixChannels(over.g, base.g, over.a, base.a),
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- mixChannels(over.b, base.b, over.a, base.a),
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- static_cast<ui8>(over.a + base.a * (255 - over.a) / 256)
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- );
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-}
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-
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-static bool colorsSimilar (const SDL_Color & lhs, const SDL_Color & rhs)
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-{
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- // it seems that H3 does not requires exact match to replace colors -> (255, 103, 255) gets interpreted as shadow
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- // exact logic is not clear and requires extensive testing with image editing
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- // potential reason is that H3 uses 16-bit color format (565 RGB bits), meaning that 3 least significant bits are lost in red and blue component
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- static const int threshold = 8;
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-
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- int diffR = static_cast<int>(lhs.r) - rhs.r;
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- int diffG = static_cast<int>(lhs.g) - rhs.g;
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- int diffB = static_cast<int>(lhs.b) - rhs.b;
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- int diffA = static_cast<int>(lhs.a) - rhs.a;
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-
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- return std::abs(diffR) < threshold && std::abs(diffG) < threshold && std::abs(diffB) < threshold && std::abs(diffA) < threshold;
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-}
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-
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int IImage::width() const
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int IImage::width() const
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{
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{
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return dimensions().x;
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return dimensions().x;
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@@ -91,12 +38,11 @@ int IImage::height() const
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return dimensions().y;
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return dimensions().y;
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}
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}
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-SDLImageShared::SDLImageShared(const CDefFile * data, size_t frame, size_t group, int preScaleFactor)
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+SDLImageShared::SDLImageShared(const CDefFile * data, size_t frame, size_t group)
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: surf(nullptr),
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: surf(nullptr),
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margins(0, 0),
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margins(0, 0),
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fullSize(0, 0),
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fullSize(0, 0),
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- originalPalette(nullptr),
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- preScaleFactor(preScaleFactor)
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+ originalPalette(nullptr)
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{
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{
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SDLImageLoader loader(this);
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SDLImageLoader loader(this);
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data->loadFrame(frame, group, loader);
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data->loadFrame(frame, group, loader);
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@@ -104,12 +50,11 @@ SDLImageShared::SDLImageShared(const CDefFile * data, size_t frame, size_t group
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savePalette();
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savePalette();
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}
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}
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-SDLImageShared::SDLImageShared(SDL_Surface * from, int preScaleFactor)
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+SDLImageShared::SDLImageShared(SDL_Surface * from)
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: surf(nullptr),
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: surf(nullptr),
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margins(0, 0),
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margins(0, 0),
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fullSize(0, 0),
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fullSize(0, 0),
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- originalPalette(nullptr),
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- preScaleFactor(preScaleFactor)
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+ originalPalette(nullptr)
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{
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{
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surf = from;
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surf = from;
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if (surf == nullptr)
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if (surf == nullptr)
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@@ -122,12 +67,11 @@ SDLImageShared::SDLImageShared(SDL_Surface * from, int preScaleFactor)
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fullSize.y = surf->h;
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fullSize.y = surf->h;
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}
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}
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-SDLImageShared::SDLImageShared(const ImagePath & filename, int preScaleFactor)
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+SDLImageShared::SDLImageShared(const ImagePath & filename)
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: surf(nullptr),
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: surf(nullptr),
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margins(0, 0),
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margins(0, 0),
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fullSize(0, 0),
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fullSize(0, 0),
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- originalPalette(nullptr),
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- preScaleFactor(preScaleFactor)
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+ originalPalette(nullptr)
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{
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{
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surf = BitmapHandler::loadBitmap(filename);
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surf = BitmapHandler::loadBitmap(filename);
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@@ -146,7 +90,6 @@ SDLImageShared::SDLImageShared(const ImagePath & filename, int preScaleFactor)
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}
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}
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}
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}
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-
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void SDLImageShared::draw(SDL_Surface * where, SDL_Palette * palette, const Point & dest, const Rect * src, const ColorRGBA & colorMultiplier, uint8_t alpha, EImageBlitMode mode) const
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void SDLImageShared::draw(SDL_Surface * where, SDL_Palette * palette, const Point & dest, const Rect * src, const ColorRGBA & colorMultiplier, uint8_t alpha, EImageBlitMode mode) const
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{
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{
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if (!surf)
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if (!surf)
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@@ -292,26 +235,20 @@ std::shared_ptr<const ISharedImage> SDLImageShared::scaleInteger(int factor, SDL
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SDL_SetSurfacePalette(surf, palette);
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SDL_SetSurfacePalette(surf, palette);
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SDL_Surface * scaled = nullptr;
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SDL_Surface * scaled = nullptr;
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- if(preScaleFactor == factor)
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- return shared_from_this();
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- else if(preScaleFactor == 1)
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- {
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- // dump heuristics to differentiate tileable UI elements from map object / combat assets
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- if (mode == EImageBlitMode::OPAQUE || mode == EImageBlitMode::COLORKEY || mode == EImageBlitMode::SIMPLE)
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- scaled = CSDL_Ext::scaleSurfaceIntegerFactor(surf, factor, EScalingAlgorithm::XBRZ_OPAQUE);
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- else
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- scaled = CSDL_Ext::scaleSurfaceIntegerFactor(surf, factor, EScalingAlgorithm::XBRZ_ALPHA);
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- }
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+
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+ // dump heuristics to differentiate tileable UI elements from map object / combat assets
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+ if (mode == EImageBlitMode::OPAQUE || mode == EImageBlitMode::COLORKEY || mode == EImageBlitMode::SIMPLE)
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+ scaled = CSDL_Ext::scaleSurfaceIntegerFactor(surf, factor, EScalingAlgorithm::XBRZ_OPAQUE);
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else
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else
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- scaled = CSDL_Ext::scaleSurface(surf, (int) round((float)surf->w * factor / preScaleFactor), (int) round((float)surf->h * factor / preScaleFactor));
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+ scaled = CSDL_Ext::scaleSurfaceIntegerFactor(surf, factor, EScalingAlgorithm::XBRZ_ALPHA);
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- auto ret = std::make_shared<SDLImageShared>(scaled, preScaleFactor);
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+ auto ret = std::make_shared<SDLImageShared>(scaled);
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ret->fullSize.x = fullSize.x * factor;
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ret->fullSize.x = fullSize.x * factor;
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ret->fullSize.y = fullSize.y * factor;
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ret->fullSize.y = fullSize.y * factor;
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- ret->margins.x = (int) round((float)margins.x * factor / preScaleFactor);
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- ret->margins.y = (int) round((float)margins.y * factor / preScaleFactor);
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+ ret->margins.x = (int) round((float)margins.x * factor);
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+ ret->margins.y = (int) round((float)margins.y * factor);
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ret->optimizeSurface();
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ret->optimizeSurface();
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// erase our own reference
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// erase our own reference
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@@ -340,7 +277,7 @@ std::shared_ptr<const ISharedImage> SDLImageShared::scaleTo(const Point & size,
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else
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else
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CSDL_Ext::setDefaultColorKey(scaled);//just in case
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CSDL_Ext::setDefaultColorKey(scaled);//just in case
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- auto ret = std::make_shared<SDLImageShared>(scaled, preScaleFactor);
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+ auto ret = std::make_shared<SDLImageShared>(scaled);
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ret->fullSize.x = (int) round((float)fullSize.x * scaleX);
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ret->fullSize.x = (int) round((float)fullSize.x * scaleX);
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ret->fullSize.y = (int) round((float)fullSize.y * scaleY);
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ret->fullSize.y = (int) round((float)fullSize.y * scaleY);
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@@ -369,11 +306,6 @@ void SDLImageShared::exportBitmap(const boost::filesystem::path& path, SDL_Palet
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SDL_SetSurfacePalette(surf, originalPalette);
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SDL_SetSurfacePalette(surf, originalPalette);
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}
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}
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-void SDLImageIndexed::playerColored(PlayerColor player)
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-{
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- graphics->setPlayerPalette(currentPalette, player);
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-}
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-
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bool SDLImageShared::isTransparent(const Point & coords) const
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bool SDLImageShared::isTransparent(const Point & coords) const
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{
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{
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if (surf)
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if (surf)
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@@ -384,22 +316,21 @@ bool SDLImageShared::isTransparent(const Point & coords) const
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Rect SDLImageShared::contentRect() const
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Rect SDLImageShared::contentRect() const
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{
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{
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- auto tmpMargins = margins / preScaleFactor;
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- auto tmpSize = Point(surf->w, surf->h) / preScaleFactor;
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+ auto tmpMargins = margins;
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+ auto tmpSize = Point(surf->w, surf->h);
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return Rect(tmpMargins, tmpSize);
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return Rect(tmpMargins, tmpSize);
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}
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}
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-Point SDLImageShared::dimensions() const
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+const SDL_Palette * SDLImageShared::getPalette() const
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{
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{
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- return fullSize / preScaleFactor;
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+ if (!surf)
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+ return nullptr;
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+ return surf->format->palette;
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}
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}
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-std::shared_ptr<IImage> SDLImageShared::createImageReference(EImageBlitMode mode) const
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+Point SDLImageShared::dimensions() const
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{
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{
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- if (surf && surf->format->palette)
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- return std::make_shared<SDLImageIndexed>(shared_from_this(), originalPalette, mode);
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- else
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- return std::make_shared<SDLImageRGB>(shared_from_this(), mode);
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+ return fullSize;
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}
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}
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std::shared_ptr<const ISharedImage> SDLImageShared::horizontalFlip() const
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std::shared_ptr<const ISharedImage> SDLImageShared::horizontalFlip() const
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@@ -408,7 +339,7 @@ std::shared_ptr<const ISharedImage> SDLImageShared::horizontalFlip() const
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return shared_from_this();
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return shared_from_this();
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SDL_Surface * flipped = CSDL_Ext::horizontalFlip(surf);
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SDL_Surface * flipped = CSDL_Ext::horizontalFlip(surf);
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- auto ret = std::make_shared<SDLImageShared>(flipped, preScaleFactor);
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+ auto ret = std::make_shared<SDLImageShared>(flipped);
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ret->fullSize = fullSize;
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ret->fullSize = fullSize;
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ret->margins.x = margins.x;
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ret->margins.x = margins.x;
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ret->margins.y = fullSize.y - surf->h - margins.y;
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ret->margins.y = fullSize.y - surf->h - margins.y;
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@@ -423,7 +354,7 @@ std::shared_ptr<const ISharedImage> SDLImageShared::verticalFlip() const
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return shared_from_this();
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return shared_from_this();
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SDL_Surface * flipped = CSDL_Ext::verticalFlip(surf);
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SDL_Surface * flipped = CSDL_Ext::verticalFlip(surf);
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- auto ret = std::make_shared<SDLImageShared>(flipped, preScaleFactor);
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+ auto ret = std::make_shared<SDLImageShared>(flipped);
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ret->fullSize = fullSize;
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ret->fullSize = fullSize;
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ret->margins.x = fullSize.x - surf->w - margins.x;
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ret->margins.x = fullSize.x - surf->w - margins.x;
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ret->margins.y = margins.y;
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ret->margins.y = margins.y;
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@@ -445,219 +376,8 @@ void SDLImageShared::savePalette()
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SDL_SetPaletteColors(originalPalette, surf->format->palette->colors, 0, surf->format->palette->ncolors);
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SDL_SetPaletteColors(originalPalette, surf->format->palette->colors, 0, surf->format->palette->ncolors);
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}
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}
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-void SDLImageIndexed::shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove)
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-{
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- std::vector<SDL_Color> shifterColors(colorsToMove);
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-
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- for(uint32_t i=0; i<colorsToMove; ++i)
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- shifterColors[(i+distanceToMove)%colorsToMove] = originalPalette->colors[firstColorID + i];
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-
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- SDL_SetPaletteColors(currentPalette, shifterColors.data(), firstColorID, colorsToMove);
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-}
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-
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-void SDLImageIndexed::adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask)
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-{
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- // If shadow is enabled, following colors must be skipped unconditionally
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- if (blitMode == EImageBlitMode::WITH_SHADOW || blitMode == EImageBlitMode::WITH_SHADOW_AND_OVERLAY)
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- colorsToSkipMask |= (1 << 0) + (1 << 1) + (1 << 4);
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-
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- // Note: here we skip first colors in the palette that are predefined in H3 images
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- for(int i = 0; i < currentPalette->ncolors; i++)
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- {
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- if (i < std::size(sourcePalette) && colorsSimilar(sourcePalette[i], originalPalette->colors[i]))
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- continue;
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-
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- if(i < std::numeric_limits<uint32_t>::digits && ((colorsToSkipMask >> i) & 1) == 1)
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- continue;
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-
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- currentPalette->colors[i] = CSDL_Ext::toSDL(shifter.shiftColor(CSDL_Ext::fromSDL(originalPalette->colors[i])));
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- }
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-}
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-
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-SDLImageIndexed::SDLImageIndexed(const std::shared_ptr<const ISharedImage> & image, SDL_Palette * originalPalette, EImageBlitMode mode)
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- :SDLImageBase::SDLImageBase(image, mode)
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- ,originalPalette(originalPalette)
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-{
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- currentPalette = SDL_AllocPalette(originalPalette->ncolors);
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- SDL_SetPaletteColors(currentPalette, originalPalette->colors, 0, originalPalette->ncolors);
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-
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|
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- preparePalette();
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|
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-}
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|
|
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|
-
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|
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|
-SDLImageIndexed::~SDLImageIndexed()
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|
-{
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|
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|
- SDL_FreePalette(currentPalette);
|
|
|
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|
-}
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|
-
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|
-void SDLImageIndexed::setShadowTransparency(float factor)
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|
-{
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|
- ColorRGBA shadow50(0, 0, 0, 128 * factor);
|
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- ColorRGBA shadow25(0, 0, 0, 64 * factor);
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|
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-
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- std::array<SDL_Color, 5> colorsSDL = {
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|
- originalPalette->colors[0],
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|
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|
- originalPalette->colors[1],
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|
- originalPalette->colors[2],
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- originalPalette->colors[3],
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- originalPalette->colors[4]
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- };
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-
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- // seems to be used unconditionally
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- colorsSDL[0] = CSDL_Ext::toSDL(Colors::TRANSPARENCY);
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- colorsSDL[1] = CSDL_Ext::toSDL(shadow25);
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- colorsSDL[4] = CSDL_Ext::toSDL(shadow50);
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|
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-
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- // seems to be used only if color matches
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- if (colorsSimilar(originalPalette->colors[2], sourcePalette[2]))
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|
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- colorsSDL[2] = CSDL_Ext::toSDL(shadow25);
|
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|
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-
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- if (colorsSimilar(originalPalette->colors[3], sourcePalette[3]))
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- colorsSDL[3] = CSDL_Ext::toSDL(shadow50);
|
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|
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|
-
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- SDL_SetPaletteColors(currentPalette, colorsSDL.data(), 0, colorsSDL.size());
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|
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-}
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|
-
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|
|
-void SDLImageIndexed::setOverlayColor(const ColorRGBA & color)
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|
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|
-{
|
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|
|
|
- currentPalette->colors[5] = CSDL_Ext::toSDL(addColors(targetPalette[5], color));
|
|
|
|
|
-
|
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|
|
|
- for (int i : {6,7})
|
|
|
|
|
- {
|
|
|
|
|
- if (colorsSimilar(originalPalette->colors[i], sourcePalette[i]))
|
|
|
|
|
- currentPalette->colors[i] = CSDL_Ext::toSDL(addColors(targetPalette[i], color));
|
|
|
|
|
- }
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-void SDLImageIndexed::preparePalette()
|
|
|
|
|
-{
|
|
|
|
|
- switch(blitMode)
|
|
|
|
|
- {
|
|
|
|
|
- case EImageBlitMode::ONLY_SHADOW:
|
|
|
|
|
- case EImageBlitMode::ONLY_OVERLAY:
|
|
|
|
|
- adjustPalette(ColorFilter::genAlphaShifter(0), 0);
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- switch(blitMode)
|
|
|
|
|
- {
|
|
|
|
|
- case EImageBlitMode::SIMPLE:
|
|
|
|
|
- case EImageBlitMode::WITH_SHADOW:
|
|
|
|
|
- case EImageBlitMode::ONLY_SHADOW:
|
|
|
|
|
- case EImageBlitMode::WITH_SHADOW_AND_OVERLAY:
|
|
|
|
|
- setShadowTransparency(1.0);
|
|
|
|
|
- break;
|
|
|
|
|
- case EImageBlitMode::ONLY_BODY:
|
|
|
|
|
- case EImageBlitMode::ONLY_BODY_IGNORE_OVERLAY:
|
|
|
|
|
- case EImageBlitMode::ONLY_OVERLAY:
|
|
|
|
|
- setShadowTransparency(0.0);
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
-
|
|
|
|
|
- switch(blitMode)
|
|
|
|
|
- {
|
|
|
|
|
- case EImageBlitMode::ONLY_OVERLAY:
|
|
|
|
|
- case EImageBlitMode::WITH_SHADOW_AND_OVERLAY:
|
|
|
|
|
- setOverlayColor(Colors::WHITE_TRUE);
|
|
|
|
|
- break;
|
|
|
|
|
- case EImageBlitMode::ONLY_SHADOW:
|
|
|
|
|
- case EImageBlitMode::ONLY_BODY:
|
|
|
|
|
- setOverlayColor(Colors::TRANSPARENCY);
|
|
|
|
|
- break;
|
|
|
|
|
- }
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
SDLImageShared::~SDLImageShared()
|
|
SDLImageShared::~SDLImageShared()
|
|
|
{
|
|
{
|
|
|
SDL_FreeSurface(surf);
|
|
SDL_FreeSurface(surf);
|
|
|
SDL_FreePalette(originalPalette);
|
|
SDL_FreePalette(originalPalette);
|
|
|
}
|
|
}
|
|
|
-
|
|
|
|
|
-SDLImageBase::SDLImageBase(const std::shared_ptr<const ISharedImage> & image, EImageBlitMode mode)
|
|
|
|
|
- :image(image)
|
|
|
|
|
- , alphaValue(SDL_ALPHA_OPAQUE)
|
|
|
|
|
- , blitMode(mode)
|
|
|
|
|
-{}
|
|
|
|
|
-
|
|
|
|
|
-std::shared_ptr<const ISharedImage> SDLImageBase::getSharedImage() const
|
|
|
|
|
-{
|
|
|
|
|
- return image;
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-void SDLImageRGB::draw(SDL_Surface * where, const Point & pos, const Rect * src) const
|
|
|
|
|
-{
|
|
|
|
|
- image->draw(where, nullptr, pos, src, Colors::WHITE_TRUE, alphaValue, blitMode);
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-void SDLImageIndexed::draw(SDL_Surface * where, const Point & pos, const Rect * src) const
|
|
|
|
|
-{
|
|
|
|
|
- image->draw(where, currentPalette, pos, src, Colors::WHITE_TRUE, alphaValue, blitMode);
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-void SDLImageIndexed::exportBitmap(const boost::filesystem::path & path) const
|
|
|
|
|
-{
|
|
|
|
|
- image->exportBitmap(path, currentPalette);
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-void SDLImageIndexed::scaleTo(const Point & size)
|
|
|
|
|
-{
|
|
|
|
|
- image = image->scaleTo(size, currentPalette);
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-void SDLImageRGB::scaleTo(const Point & size)
|
|
|
|
|
-{
|
|
|
|
|
- image = image->scaleTo(size, nullptr);
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-void SDLImageIndexed::scaleInteger(int factor)
|
|
|
|
|
-{
|
|
|
|
|
- image = image->scaleInteger(factor, currentPalette, blitMode);
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-void SDLImageRGB::scaleInteger(int factor)
|
|
|
|
|
-{
|
|
|
|
|
- image = image->scaleInteger(factor, nullptr, blitMode);
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-void SDLImageRGB::exportBitmap(const boost::filesystem::path & path) const
|
|
|
|
|
-{
|
|
|
|
|
- image->exportBitmap(path, nullptr);
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-bool SDLImageBase::isTransparent(const Point & coords) const
|
|
|
|
|
-{
|
|
|
|
|
- return image->isTransparent(coords);
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-Rect SDLImageBase::contentRect() const
|
|
|
|
|
-{
|
|
|
|
|
- return image->contentRect();
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-Point SDLImageBase::dimensions() const
|
|
|
|
|
-{
|
|
|
|
|
- return image->dimensions();
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-void SDLImageBase::setAlpha(uint8_t value)
|
|
|
|
|
-{
|
|
|
|
|
- alphaValue = value;
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-void SDLImageBase::setBlitMode(EImageBlitMode mode)
|
|
|
|
|
-{
|
|
|
|
|
- blitMode = mode;
|
|
|
|
|
-}
|
|
|
|
|
-
|
|
|
|
|
-void SDLImageRGB::setOverlayColor(const ColorRGBA & color)
|
|
|
|
|
-{}
|
|
|
|
|
-
|
|
|
|
|
-void SDLImageRGB::playerColored(PlayerColor player)
|
|
|
|
|
-{}
|
|
|
|
|
-
|
|
|
|
|
-void SDLImageRGB::shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove)
|
|
|
|
|
-{}
|
|
|
|
|
-
|
|
|
|
|
-void SDLImageRGB::adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask)
|
|
|
|
|
-{}
|
|
|
|
|
-
|
|
|
|
|
-
|
|
|