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@@ -318,7 +318,7 @@ void BattleStacksController::showStackAmountBox(Canvas & canvas, const CStack *
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//blitting amount
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//blitting amount
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Point textPos = stackAnimation[stack->ID]->pos.topLeft() + amountBG->dimensions()/2 + Point(xAdd, yAdd);
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Point textPos = stackAnimation[stack->ID]->pos.topLeft() + amountBG->dimensions()/2 + Point(xAdd, yAdd);
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- canvas.drawText(textPos, EFonts::FONT_TINY, Colors::WHITE, ETextAlignment::CENTER, CSDL_Ext::makeNumberShort(stack->getCount()));
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+ canvas.drawText(textPos, EFonts::FONT_TINY, Colors::WHITE, ETextAlignment::CENTER, CSDL_Ext::makeNumberShort(stack->getCount(), 4));
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}
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}
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void BattleStacksController::showStack(Canvas & canvas, const CStack * stack)
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void BattleStacksController::showStack(Canvas & canvas, const CStack * stack)
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