英雄无敌3(跨平台含手机)

Andrey Filipenkov 54537fc02c Merge pull request #1478 from kambala-decapitator/units-huge-numbers 2 anni fa
.github d52b37fecb Moved strict compilation to CI-only 2 anni fa
AI 47c1803c42 Finalization of refactoring: 2 anni fa
CI 6321106b04 Reverted MXE to stable version 2 anni fa
Mods 17b510703e Added german, polish, and ukrainian translations 2 anni fa
client 54537fc02c Merge pull request #1478 from kambala-decapitator/units-huge-numbers 2 anni fa
cmake_modules 9a30484183 Point and Rect now reside in library 2 anni fa
config 35775b90f8 Moved bonus names to translation 2 anni fa
debian 3c403bcda3 Debian packaging update (#1468) 2 anni fa
docs 9d3ad51de4 [Conan][docs] fix examples of using our prebuilt binaries for macOS/iOS 2 anni fa
include 47c1803c42 Finalization of refactoring: 2 anni fa
ios 409ab51036 [iOS] workaround having TBB symlink in NullkillerAI’s RPATH 3 anni fa
launcher f5a7f5173f Cursor type is now configurable in Launcher 2 anni fa
lib 4a8d1d9b5e Serialization version bump 2 anni fa
lib_server fd97b51183 Yet another attempt to fix Windows compile: 2 anni fa
mapeditor 47c1803c42 Finalization of refactoring: 2 anni fa
osx d1ab611b4f [macOS] don't use macdeployqt together with Conan 3 anni fa
rpm 3338e4b855 Update RPM spec 5 anni fa
scripting a2ce9220ed Fix tests + scripting compilation on gcc 2 anni fa
scripts 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches 3 anni fa
server 05a1d7c6e3 All text for factions/towns/building are passed through translator 2 anni fa
test 1fece0ce18 Merge pull request #1229 from IvanSavenko/battle_improvements 2 anni fa
win 735c4f149a Update vcpkg, fix QT paths 3 anni fa
.gitignore ebe4121327 Add clion related folder to gitignore 2 anni fa
.gitmodules 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 anni fa
.travis.yml 0b9f601d2c Squashing editor 3 anni fa
AUTHORS 3cd8da6a8b Changelog and authors for 1.1 (#1184) 2 anni fa
CCallback.cpp 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland 2 anni fa
CCallback.h 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland 2 anni fa
CMakeLists.txt e78d6f9d70 Fix MXE detection check 2 anni fa
CMakePresets.json 1700a598f6 Enable -Werror for CI only, attempt 2 2 anni fa
ChangeLog 3cd8da6a8b Changelog and authors for 1.1 (#1184) 2 anni fa
Global.h 5d80457eda Merge with vcmi/develop branch 2 anni fa
README.md 84f2977501 Change readme year to 2023 2 anni fa
VCMI_VS15.sln 38d836d1a5 Update project files to Visual Studio 2017 7 anni fa
VCMI_global.props 651f0da9a1 Fix to include vstd/CLoggerBase.h 8 anni fa
VCMI_global_debug.props ea17b0f458 Major overhaul of VS related files 8 anni fa
VCMI_global_release.props c3088e293a Workaround linker bug, set higher optimization by default 7 anni fa
VCMI_global_user.props ea17b0f458 Major overhaul of VS related files 8 anni fa
Version.cpp.in ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
Version.h 44174da9a2 fix MXE build 3 anni fa
conanfile.py 453217b4bb [Conan] ignore SDL versions with broken sound 2 anni fa
fuzzylite.pc.in 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 anni fa
license.txt 6d8373a473 Configure github actions 4 anni fa
vcmi.workspace ecaa9f5d0b Entities redesign and a few ERM features 4 anni fa
vcmibuilder d3d8a6de1b Fix directory test 2 anni fa
vcmimanual.tex a9277d0723 documentation: use git repo address instead of SVN 8 anni fa

README.md

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Links

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

Copyright and license

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)