|
|
@@ -160,8 +160,9 @@
|
|
|
* Increased tolerance for placement of Subterranean Gates
|
|
|
* Game will now select random object template out of available options instead of picking first one
|
|
|
* It is no longer possible to create map with a single team
|
|
|
+* Game will no longer route roads through non-removable treasure objects, such as Corpse
|
|
|
+* Fixed placement of treasure piles with non-removable objects, such as Corpse
|
|
|
* Fixed interface no displaying correct random map settings in some cases
|
|
|
-* Fixed game failing to generate random map if number of AI players is set to non-zero
|
|
|
* Fixed misleading error "no info for player X found"
|
|
|
* Fixed bug leading to AI players defeated on day one.
|
|
|
|