Просмотр исходного кода

Reapply "Simple implementation of heartbeat package"

This reverts commit ede92c1a9caf01cba7fb7d720eb7c23ae7df68d9.
Ivan Savenko 1 год назад
Родитель
Сommit
67604e1e01

+ 23 - 3
lib/network/NetworkConnection.cpp

@@ -12,12 +12,12 @@
 
 VCMI_LIB_NAMESPACE_BEGIN
 
-NetworkConnection::NetworkConnection(INetworkConnectionListener & listener, const std::shared_ptr<NetworkSocket> & socket)
+NetworkConnection::NetworkConnection(INetworkConnectionListener & listener, const std::shared_ptr<NetworkSocket> & socket, const std::shared_ptr<NetworkContext> & context)
 	: socket(socket)
+	, context(context)
 	, listener(listener)
 {
 	socket->set_option(boost::asio::ip::tcp::no_delay(true));
-	socket->set_option(boost::asio::socket_base::keep_alive(true));
 
 	// iOS throws exception on attempt to set buffer size
 	constexpr auto bufferSize = 4 * 1024 * 1024;
@@ -43,12 +43,32 @@ NetworkConnection::NetworkConnection(INetworkConnectionListener & listener, cons
 
 void NetworkConnection::start()
 {
+	heartbeat();
+
 	boost::asio::async_read(*socket,
 							readBuffer,
 							boost::asio::transfer_exactly(messageHeaderSize),
 							[self = shared_from_this()](const auto & ec, const auto & endpoint) { self->onHeaderReceived(ec); });
 }
 
+void NetworkConnection::heartbeat()
+{
+	constexpr auto heartbeatInterval = std::chrono::seconds(10);
+
+	auto timer = std::make_shared<NetworkTimer>(*context, heartbeatInterval);
+	timer->async_wait( [self = shared_from_this(), timer](const auto & ec)
+	{
+		if (ec)
+			return;
+
+		if (!self->socket->is_open())
+			return;
+
+		self->sendPacket({});
+		self->heartbeat();
+	});
+}
+
 void NetworkConnection::onHeaderReceived(const boost::system::error_code & ecHeader)
 {
 	if (ecHeader)
@@ -71,7 +91,7 @@ void NetworkConnection::onHeaderReceived(const boost::system::error_code & ecHea
 
 	if (messageSize == 0)
 	{
-		// Zero-sized packet. Strange, but safe to ignore. Start reading next packet
+		//heartbeat package with no payload - wait for next packet
 		start();
 		return;
 	}

+ 3 - 1
lib/network/NetworkConnection.h

@@ -20,11 +20,13 @@ class NetworkConnection : public INetworkConnection, public std::enable_shared_f
 
 	std::list<std::vector<std::byte>> dataToSend;
 	std::shared_ptr<NetworkSocket> socket;
+	std::shared_ptr<NetworkContext> context;
 	std::mutex writeMutex;
 
 	NetworkBuffer readBuffer;
 	INetworkConnectionListener & listener;
 
+	void heartbeat();
 	void onHeaderReceived(const boost::system::error_code & ec);
 	void onPacketReceived(const boost::system::error_code & ec, uint32_t expectedPacketSize);
 
@@ -32,7 +34,7 @@ class NetworkConnection : public INetworkConnection, public std::enable_shared_f
 	void onDataSent(const boost::system::error_code & ec);
 
 public:
-	NetworkConnection(INetworkConnectionListener & listener, const std::shared_ptr<NetworkSocket> & socket);
+	NetworkConnection(INetworkConnectionListener & listener, const std::shared_ptr<NetworkSocket> & socket, const std::shared_ptr<NetworkContext> & context);
 
 	void start();
 	void close() override;

+ 1 - 1
lib/network/NetworkHandler.cpp

@@ -50,7 +50,7 @@ void NetworkHandler::connectToRemote(INetworkClientListener & listener, const st
 				listener.onConnectionFailed(error.message());
 				return;
 			}
-			auto connection = std::make_shared<NetworkConnection>(listener, socket);
+			auto connection = std::make_shared<NetworkConnection>(listener, socket, io);
 			connection->start();
 
 			listener.onConnectionEstablished(connection);

+ 1 - 1
lib/network/NetworkServer.cpp

@@ -39,7 +39,7 @@ void NetworkServer::connectionAccepted(std::shared_ptr<NetworkSocket> upcomingCo
 	}
 
 	logNetwork->info("We got a new connection! :)");
-	auto connection = std::make_shared<NetworkConnection>(*this, upcomingConnection);
+	auto connection = std::make_shared<NetworkConnection>(*this, upcomingConnection, io);
 	connections.insert(connection);
 	connection->start();
 	listener.onNewConnection(connection);