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@@ -137,7 +137,7 @@ TurnInfo::TurnInfo(TurnInfoCache * sharedCache, const CGHeroInstance * target, i
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}
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{
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- static const CSelector selector = Selector::typeSubtype(BonusType::MOVEMENT, BonusCustomSubtype::heroMovementSea);
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+ static const CSelector selector = Selector::typeSubtype(BonusType::MOVEMENT, BonusCustomSubtype::heroMovementLand);
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const auto & vectorLand = target->cb->getSettings().getValue(EGameSettings::HEROES_MOVEMENT_POINTS_LAND).Vector();
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const auto & bonuses = sharedCache->movementPointsLimitLand.getBonusList(target, selector);
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int baseMovementPointsLand;
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