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Quick fix for mantiss 0001875
* hardcoded permanent effect for animateDead

AlexVinS 10 gadi atpakaļ
vecāks
revīzija
736cc14814
1 mainītis faili ar 1 papildinājumiem un 1 dzēšanām
  1. 1 1
      lib/spells/CDefaultSpellMechanics.cpp

+ 1 - 1
lib/spells/CDefaultSpellMechanics.cpp

@@ -563,7 +563,7 @@ void DefaultSpellMechanics::applyBattleEffects(const SpellCastEnvironment * env,
 			}
 			else
 				hi.healedHP = calculateHealedHP(parameters.caster, attackedCre, parameters.selectedStack); //Casted by hero
-			hi.lowLevelResurrection = parameters.spellLvl <= 1;
+			hi.lowLevelResurrection = (parameters.spellLvl <= 1) && (owner->id != SpellID::ANIMATE_DEAD);
 			shr.healedStacks.push_back(hi);
 		}
 		if(!shr.healedStacks.empty())