|
"shooter" : { "type" : "SHOOTER" },
|
|
"shooter" : { "type" : "SHOOTER" },
|
|
"ignoreDefence" : { "type" : "ENEMY_DEFENCE_REDUCTION", "val" : 100 },
|
|
"ignoreDefence" : { "type" : "ENEMY_DEFENCE_REDUCTION", "val" : 100 },
|
|
"noWallPenalty" : { "type" : "NO_WALL_PENALTY" },
|
|
"noWallPenalty" : { "type" : "NO_WALL_PENALTY" },
|