|
@@ -1029,7 +1029,7 @@ std::vector<CGPathNode *> AINodeStorage::calculateTeleportations(
|
|
|
return neighbours;
|
|
|
}
|
|
|
|
|
|
-struct TowmPortalFinder
|
|
|
+struct TownPortalFinder
|
|
|
{
|
|
|
const std::vector<CGPathNode *> & initialNodes;
|
|
|
MasteryLevel::Type townPortalSkillLevel;
|
|
@@ -1042,7 +1042,7 @@ struct TowmPortalFinder
|
|
|
SpellID spellID;
|
|
|
const CSpell * townPortal;
|
|
|
|
|
|
- TowmPortalFinder(
|
|
|
+ TownPortalFinder(
|
|
|
const ChainActor * actor,
|
|
|
const std::vector<CGPathNode *> & initialNodes,
|
|
|
std::vector<const CGTownInstance *> targetTowns,
|
|
@@ -1148,7 +1148,7 @@ void AINodeStorage::calculateTownPortal(
|
|
|
return; // no towns no need to run loop further
|
|
|
}
|
|
|
|
|
|
- TowmPortalFinder townPortalFinder(actor, initialNodes, towns, this);
|
|
|
+ TownPortalFinder townPortalFinder(actor, initialNodes, towns, this);
|
|
|
|
|
|
if(townPortalFinder.actorCanCastTownPortal())
|
|
|
{
|